As a first step to writing the palcode for Nemesis, I've been
trying to regenerate the PALcode bits used by milo, and load them
as above using bootp. Unfortunately, neither the EB164 palcode
sources in EBSDK_2.0, nor the sources shipped with MILO seem to
generate PALcode which will work.
I'm going to start tracking this down, but the bits shipped with
the MILO-2.0.0 distribution do not seem to have been generated
from either version of the source code and it would be a good
starting point to know where they came from! Any pointers would
be very useful...
Paul