Re: UDB speed comparison

Kai Schuetz (kais@kalium.informatik.rwth-aachen.de)
Fri, 27 Sep 1996 11:37:48 +0100


On Sep 25, 6:45am, Greg R. Roelofs wrote:

> But for sequential code...dang. Is Quake ported yet? ;-)

Ported to what ? In case you mean ported to ALPHA, read this :

From: Dave Taylor <ddt@crack.crack.com>
> Quake 1.01 (a nifty game) for Alpha/Linux is available on
> ddt.is.not.lame.org:/linux. The xf86quake version is slower and crashes
> some Alpha's. Don't really recommend it. Kind of a stillborn idea
> after I thought about it. Can't do byte-access to the framebuffer
> without reading each pixel you write. Sigh.

And, as far as I heard, it works !

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