Re: [PATCH #2] console lock grabbed too early in printk...

From: Chris Lattner (sabre@skylab.org)
Date: Mon Jul 03 2000 - 18:00:42 EST


On Mon, 3 Jul 2000, Alan Cox wrote:

> Only when things are bad. Im not arguing about that point just your cycle
> counts. The other concern is that its better for printk to get a message
> out than hang in a lock

I agree completely. The point of my patch was that by adding a few (or
100s, not terribly important) cycles to the printk code path we can make
it MUCH more likely for printk's to come out... making printk (which I see
as a debugging tool) robust is a very important thing to do.

Does this make sense, or am I off picking daisies and talking to
myself? :)

-Chris

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