Re: Microsoft begining to open source Windows 2000?

From: Jesse Pollard (jesse@cats-chateau.net)
Date: Fri Mar 09 2001 - 21:10:50 EST


On Fri, 09 Mar 2001, Rogier Wolff wrote:
>Jesse Pollard wrote:
>> On Fri, 09 Mar 2001, Graham Murray wrote:
>> >"Mohammad A. Haque" <mhaque@haque.net> writes:
>> >
>> >> making a patch means you've modfied the source which you are not allowed
>> >> to do. The most you can do is report the bug through normal channels
>> >> (you dont even have priority in reporting bugs since you have the code).
>> >
>> >Does making a patch necessarily require modifying the source code?
>> >Back in my days as a mainframe systems programmer (ICL VME/B), most OS
>> >patches were made to the binary image, either in the file or to the
>> >loaded virtual memory image.
>
>> Nearly always. The problem is that the patch may make the module
>> bigger/smaller or relocate variables whose address then changes. All
>> locations that these are referenced must be modified (either direct
>> address or offset). Sometimes other modules will get relocated too.
>
>You're too young. Or I'm too old. :-)

Neither - we've both been there.
>
>IF your patch can be inserted into the code space available: Then good.
>If not, you move the code out of the previously allocated space, and
>put it somewhere else. Put a "jump" instruction in the old place.
>

Only if you generate your patch in assembler.... and there is somewhere
else to put the real module...

>At the university there was a lab-assignment where we had to use the
>provided semaphore routines. Turns out we found a bug. The TA then
>told us it was going to be hard-to-fix, as about 8192 bytes of the 8k
>PROM were in use. He was wrong. The bug was one instruction too
>many. We just wrote "nop" over the bad instruction. The processor had
>also been correctly designed: you could overwrite any instruction in
>the PROM with "nop", as the NOP instruction was 0xff. Fixed on the
>spot!
>

Congratulations - We used to do similar things to change the baud
rate of serial interfaces (though overwriting core memory was much
easier).

-- 
-------------------------------------------------------------------------
Jesse I Pollard, II
Email: jesse@cats-chateau.net

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