Re: [PATCH] struct char_device

From: Andries.Brouwer@cwi.nl
Date: Tue May 22 2001 - 18:33:23 EST


    From torvalds@transmeta.com Wed May 23 00:39:23 2001

    On Tue, 22 May 2001 Andries.Brouwer@cwi.nl wrote:
>
> The operations are different, but all bdev/cdev code is identical.
>
> So the choice is between two uglies:
> (i) have some not entirely trivial amount of code twice in the kernel
> (ii) have a union at the point where the struct operations
> is assigned.
>
> I preferred the union.

    I would much prefer a union of pointers over a pointer to a union.

    Why? Because if you have a "struct inode", you also have enough
    information to decide _which_ of the two types of pointers you have, so
    you can do the proper dis-ambiguation of the union and properly select
    either 'inode->dev.char' or 'inode->dev.block' depending on other
    information in the inode.

I am not sure whether we agree or differ in opinion. I wouldn't mind

/* pairing for dev_t to bd_op/cd_op */
struct bc_device {
        struct list_head bd_hash;
        atomic_t bd_count;
        dev_t bd_dev;
        atomic_t bd_openers;
        union {
                struct block_device_operations_and_data *bd_op;
                struct char_device_operations_and_data *cd_op;
        }
        struct semaphore bd_sem;
};

typedef struct bc_device *kdev_t;

and in an inode

        kdev_t dev;
        dev_t rdev;

In reality we want the pair (dev_t, pointer to stuff), but then
there is all this administrative nonsense needed to make sure
that nobody uses the pointer after the module has been unloaded
that makes the pointer a bit thicker.

       And we should not depend on the "inode->dev.xxxx" pointer
       being valid all the time, as there is absolutely zero point
       in initializing the pointer every time somebody does a "ls -l /dev".

Yes, that is why I want to go back and have dev_t rdev, not kdev_t.
The lookup is done when the device is opened.

Andries
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