> Ha, I always wondered what this u64 is all about :-)
> Honestly, this whole datatyping is gone completely mad since the 16-32
> bit change. In my opinion
> byte is 8 bit
> short is 16 bit
> long is 32 bit
> <callwhatyouwant> is 64 bit (I propose long2 for expression of bitsize
> long * 2).
> <callwhatyouwant2> is 128 bit (Ha, right I would call it long4)
There's the bit types:
u_int8_t (unsigned char)
u_int16_t (unsigned short int)
int8_t (signed char)
int16_t (signed short int)
size_t and register_t
If I understand these correctly, size_t is the size of a pointer
(ptrdiff_t on linux?) and register_t is signed size_t.
These are common along GNU and BSD systems,
just #ifdef __BIT_TYPES_DEFINED__
For porting issues, many Win32 headers have them as now,
and for DOS16 and DOS32 they're easy.
> char is the standard representation of chars in the corresponding
> environment, currently sizeof(byte).
> int is the same and should move from 16 bit to 32 bit to 64 bit
> depending on the machine. I mean whats the use of an int register in a
> 64bit environment, when datatype int is only of size 32 bit? This is
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This archive was generated by hypermail 2b29 : Sat Dec 15 2001 - 21:00:13 EST