Sound issues with kernel 2.4.14 - 2.4.17

From: Paul G. Allen (pgallen@randomlogic.com)
Date: Wed Dec 26 2001 - 23:40:44 EST


Sound worked fine through kernel 2.4.9. Since I upgraded to 2.4.14, and
now to 2.4.17 (I skipped 2.4.10 - 2.4.13) I have several games that are
FUBAR, all sound related: Quake III Arena and Quake II both core dump
initializing sound; Soldier of Fortune, Railroad Tycoon II, Sid Myers
Alpha Centaury all make strange noises with no intelligable game sound.
Tribes 2, Unreal Tournament, and Descent 3 all work fine. GNOME and
Enlightenment sound work fine as well, as does xmms.

I have a SB Live! OEM and have tried compiling with and without the MIDI
module. The main thing is I am trying to do some game development and
it's impossible when sound is FUBAR. Any ideas?

I hate to go back to an earlier kernel as IDE did not work (for me) in
the previous kernels.

PGA

-- 
Paul G. Allen
Owner, Sr. Engineer, Security Specialist
Random Logic/Dream Park
www.randomlogic.com
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This archive was generated by hypermail 2b29 : Mon Dec 31 2001 - 21:00:13 EST