Re: Partially closed source module, more of gcc/ld question.

From: Andrew McGregor (andrew@indranet.co.nz)
Date: Thu Jan 16 2003 - 04:01:25 EST


Check out the patches for the NVIDIA driver on www.minion.de, there's a
linker hack in the most recent patch which fixes this.

Andrew

--On Thursday, January 16, 2003 08:29:31 +0100 Ferry van Steen
<freaky@www.bananateam.nl> wrote:

> Hey there,
>
> some of you might have read my message on the promise fasttrak last time.
> I'm sorry to say that I started yelling to them through e-mail and the
> replied now! This is the so manied company that suddenly replies if you
> yell... Oh well, they released some new module, which I want to try later
> on.
>
> Sortta like nvidia, you get a Makefile, some others an object and 3 C
> files. Now for the question. Loading a gcc v2 compiled module into a v3
> compiled kernel causes problems. Is it correct to assume then that if the
> object were compiled with v2, and the C files with v3 and those get linked
> together into a module, that you might experience the same problems?
>
> Is there any way I can see with which version the object was compiled
> (the kernel seems to be able to, or atleast, partially it doesn't give
> specific version just v2 or v3)?
>
> Kind regards
>
>
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