Re: [PATCH] Minor scheduler fix to get rid of skipping in xmms

From: Steven Pratt
Date: Mon Sep 08 2003 - 17:30:52 EST


Andrew Morton wrote:

That is not clear at this time. We do know that the reaim regression was
introduced by sched-2.6.0-test2-mm2-A3, but we don't know why. Certainly
that patch did not introduce the problem which Andrew's patch fixed. And
we have theorised that Andrew's patch brought back the reaim throughput. And we have extrapolated those observations to possible improvements in
volanomark throughput.

It's all foggy and I'd like to see a clean rerun of specjbb and volanomark
by Mark Peloquin and co, confirming that -mm6 is performing OK.


For specjbb things are looking good from a throughput point of view.



2.6.0-test4 2.6.0-test4-mm6
# of WHs OPs/sec OPs/sec %diff diff tolerance
---------- ------------ ------------ -------- ------------ ------------
1 9783.46 10093.09 3.16 309.63 293.50 *
4 33783.93 35763.79 5.86 1979.86 1013.52 *
7 54401.52 54288.06 -0.21 -113.46 1632.05
10 56861.59 56445.20 -0.73 -416.39 1705.85
13 56024.86 55720.23 -0.54 -304.63 1680.75
16 43874.77 48994.63 11.67 5119.86 1316.24 *
19 32658.83 31248.04 -4.32 -1410.79 979.76 *

But to get these numbers we are using much more CPU. I'll leave it to others to decide if this is good or not.

CPU IDLE TIME
2.6.0-test4 2.6.0-test4-mm6
# of WHs %CPU %CPU %diff diff tolerance
---------- ------------ ------------ -------- ------------ ------------
1 87.30 87.31 0.01 0.01 3.62
4 49.53 49.51 -0.04 -0.02 2.49
7 12.40 12.32 -0.65 -0.08 1.37
10 0.36 0.40 11.11 0.04 1.01
13 1.20 0.62 -48.33 -0.58 1.04
16 15.17 2.79 -81.61 -12.38 1.46 *
19 30.66 5.29 -82.75 -25.37 1.92 *


Volanomark, on the other hand is still off by quite a bit from test4 stock

Results:Throughput

tolerance = 0.00 + 3.00% of 2.6.0-test4
2.6.0-test4 2.6.0-test4-mm6
Msgs/sec Msgs/sec %diff diff tolerance
---------- ------------ ------------ -------- ------------ ------------
1 40757 37223 -8.67 -3534.00 1222.71 *



Also, I'm concerned that sched-2.6.0-test2-mm2-A3 caused slowdowns and
Andrew's patch caused speedups and they just cancelled out. Let's get
Andrew's patch into Linus's tree and see if it speeds things up. If it
does, we probably still have a problem.


If thre is any particular patch/tree combination you would like me to try out, please let me know and I will see if I can get the results for you.

Steve

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