Sorry about the delay.
On 2004-12-17 0:41:30 Andrew Morton wrote:
Can you identify the kernel release which caused the problem to start?
My next mail did just that. Sort of. Somewhere between, and including, 2.6.9-
rc1 and 2.6.9-rc1-bk4. The latter being the first functional kernel I can test due to oopses and loss of keyboard in X starting from -rc1.
with a default of nice 19 and sucks up every free CPU cycle.
What sucks up all the CPU? The application? kswapd?
The folding client uses all unused CPU, as it should. What kswapd does is beyond my knowledge.
How much RAM, how much swap?
256 megabyte ram, about 1 gigabyte swap. You'll find more info in the next section.
On 2004-12-16 8:14:44 Nick Piggin wrote:
So please, do the sysrq+m traces with a 2.6.10-rc3 kernel. Thanks.
Ok, done. I can do the same with last uneffected 188.8.131.52-bk2 upon request (didn't want to spam unless told to). Log from dmesg attached. Don't want to "inline" it since my ISP has changed the webmail program to some POS java where I have no control over the linebreaks.
Testing explanation: Cold boot. Started the folding client and waited 15 minutes for it to write the first checkpoint (wanted full stability). Started X. Started Blender. Loaded a scene where I only use the "Sequence Editor" mode.
In this mode there's a 'preview' window where you can Alt-a, for animate, and watch your work in an almost real time. Overhead prevents a real, real time. Here I let the animation loop until the testing is over.
What happens during animation is that my 500 1.2 meg pictures (ie 20 seconds) is read from /dev/hdb - a slightly better and modern disk, fills up memory and then starts using the swap partition on /dev/hda. The read from /dev/hdb seems to be done only once since neither memory nor swap is released until I close the scene.
The machine CPU usage, as monitored by Gkrellm, is highest during the initial phase of swapping, about 50 percent (not counting the niced folding client usage) and then falls to about 15 percent when all swapping is done. How high it reaches during the screen freezes I don't know.
The sysrq+m snapshots were taken thusly: 1) Some seconds after the beginning of swap usage. 2) When the first screen freeze began. 3) In another screen freeze. 4) In the last minute of swapping, also during a screen freeze.
Total wall clock was about 3 minutes from beginning of animation to when all swapping had been done and the animation was "stable".
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