Re: node_online_map patch kills x86_64

From: Matthew Dobson
Date: Wed Jan 12 2005 - 13:43:41 EST


On Tue, 2005-01-11 at 16:35, Chris Wright wrote:
> * William Lee Irwin III (wli@xxxxxxxxxxxxxx) wrote:
> > On Tue, Jan 11, 2005 at 03:16:56PM -0800, Chris Wright wrote:
> > > Backing out the x86_64 specific bits of the numnodes -> node_online_map
> > > patch and the generic bits from wli, kills my machine at boot.
> > > It hits the early_idt_handler and dies straight away. What would help
> > > to debug this thing?
> >
> > The only part of this I'm responsible for is converting build_zonelists()
> > to pass its nodemask argument by reference to address a livelock. I feel
> > your pain and if not otherwise occupied I would help fix your problem
> > right away.
>
> Thanks wli. Seems Andi understands the issue despite my unintelligible
> bug report ;-)
>
> thanks,
> -chris

So I assume you were trying to saying that backing out the patches makes
the machine boot, and leaving them in kills it, right? And does Andi's
"[PATCH] x86_64: Optimize nodemask operations slightly" fix your
problem? I'm assuming that's what the reference to "Andi understanding
the issue" meant? Or is there still a problem booting x86_64 with the
numnodes -> node_online_map patches?

-Matt

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