Re: [PATCH 6/8] Kconfig: cleanup input menu

From: Dmitry Torokhov
Date: Sat Jan 29 2005 - 21:28:51 EST


On Saturday 29 January 2005 20:16, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > > That's fine, but why is it in the input menu? How do you suggest to make
> > > it selectable without selecting input and without messing the menu
> > > structure?
> >
> > Well, probably split input into sections, one of the options would be
> > something like "Generic Input Layer" and have evdev, mousedev, etc
> > depend on it. serio will not depend on it... nor will gameport as
> > I can see someone wanting gameport_raw.
>
> That's not the point of my patch. Feel free to restructure the input menu,
> if you need help you can ask me, but is there any practically relevant
> reason, that serio_raw must not depend on INPUT right now?
>

Well, with the current Kconfig I can de-select INPUT and still select
serio and serio_raw and access my AUX port via /dev/psaux. I don't know
if anyone would really do it, but why not?

Btw, what was the point of your patch?


--
Dmitry
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