Re: [PATCH 1/3] dynticks - implement no idle hz for x86

From: Nishanth Aravamudan
Date: Fri Sep 09 2005 - 17:31:16 EST


On 08.09.2005 [15:08:54 -0700], Nishanth Aravamudan wrote:
> On 08.09.2005 [14:22:13 -0700], Nishanth Aravamudan wrote:
> > On 08.09.2005 [13:00:36 +0300], Tony Lindgren wrote:
> > > * Nishanth Aravamudan <nacc@xxxxxxxxxx> [050907 18:07]:
> > > > On 07.09.2005 [10:37:43 +0300], Tony Lindgren wrote:
> > > > > * Nishanth Aravamudan <nacc@xxxxxxxxxx> [050905 20:02]:
> > > > > > On 05.09.2005 [10:27:05 +0300], Tony Lindgren wrote:
> > > > > > > * Srivatsa Vaddagiri <vatsa@xxxxxxxxxx> [050905 10:03]:
> > > > > > > > On Sun, Sep 04, 2005 at 01:10:54PM -0700, Nishanth Aravamudan wrote:
> > > > > > > > >
> > > > > > > > > Also, I am a bit confused by the use of "dynamic-tick" to describe these
> > > > > > > > > changes. To me, these are all NO_IDLE_HZ implementations, as they are
> > > > > > > > > only invoked from cpu_idle() (or their equivalent) routines. I know this
> > > > > > > > > is true of s390 and the x86 code, and I believe it is true of the ARM
> > > > > > > > > code? If it were dynamic-tick, I would think we would be adjusting the
> > > > > > > > > timer interrupt frequency continuously (e.g., at the end of
> > > > > > > > > __run_timers() and at every call to {add,mod,del}_timer()). I was
> > > > > > > > > working on a patch which did some renaming to no_idle_hz_timer, etc.,
> > > > > > > > > but it's mostly code churn :)
> > > > > > > >
> > > > > > > > Yes, the name 'dynamic-tick' is misleading!
>
> <snipping much useful feedback and many constructive conversations>
>
> So, after *all* that, I'm going back to dyntick (notice no hyphen though
> :-P). Everyone ok with this doc?
>
> Thanks,
> Nish
>
>
> - include/linux/dyntick.h
> with definitions in kernel/dyntick.c
>
> #define DYN_TICK_ENABLED (1 << 1)
> #define DYN_TICK_SUITABLE (1 << 0)
>
> #define DYN_TICK_MIN_SKIP 2
>
> /* Abstraction of a dynamic tick source
> * @state: current state
> * @max_skip: current maximum number of jiffies to program h/w to skip
> * @min_skip: current minimum number of jiffies to program h/w to skip
> * @init: initialization routine
> * @enable_dyn_tick: called via sysfs to enable interrupt skipping
> * @disable_dyn_tick: called via sysfs to disable interrupt
> * skipping
> * @reprogram: actually interact with h/w, return number of ticks the
> * h/w will skip
> * @recover_time: handler for returning from skipped ticks and keeping
> * time consistent
> * @enter_all_cpus_idle: last cpu to go idle calls this, which should
> * disable any timer source (e.g. PIT on x86)
> * @exit_all_cpus_idle: first cpu to wake after @enter_all_cpus_idle has
> * been called should use this to revert the
> * effects of that function
> */
> struct dyntick_timer {

Ah ha! I think I figured out what my problem was with the naming (I
*just* can't get my head around it). As we added the cpus_idle() hooks,
recover_time() and other non-per-interrupt-source related functionality,
I think it might be best to name this structure:

struct dyntick_control;

indicating it's dynamic tick basis, but that it's used to control the
subsystem.

I think that makes it clear, and keeps it clear why we have
non-"timer" stuff in there. It's also much clearer to me now why we
*don't* need it per-CPU, as we're relying on one set of callbacks for a
subsystem, and not for each CPU's hardware (works out to be the same,
but makes more sense to me that way).

Does that make more sense?

Thanks,
Nish
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