Re: [PATCH 2/9] sector_t format string
From: Mingming Cao
Date: Fri Aug 11 2006 - 18:03:50 EST
On Thu, 2006-08-10 at 17:59 -0700, Mingming Cao wrote:
> On Wed, 2006-08-09 at 23:40 -0700, Andrew Morton wrote:
> > On Wed, 09 Aug 2006 18:20:43 -0700
> > Mingming Cao <cmm@xxxxxxxxxx> wrote:
> > >
> > > Define SECTOR_FMT to print sector_t in proper format
> > >
> > > ...
> > >
> > > #define HAVE_SECTOR_T
> > > typedef u64 sector_t;
> > > +#define SECTOR_FMT "%llu"
> > We've thus-far avoided doing this. In fact a similar construct in
> > device-mapper was recently removed.
> > Unlike many other attempts, this one appears to be correct (people usually
> > get powerpc wrong, due to its u64=unsigned long).
> > That being said, I'm not really sure we want to add this. It produces
> > rather nasty-looking source code and thus far we've just used %llu and we've
> > typecasted the sector_t to `unsigned long long'. That happens in a lot of
> > places in the kernel and perhaps we don't want to start innovating in ext4
> > ;)
> > That also being said... does a 32-bit sector_t make any sense on a
> > 48-bit-blocknumber filesystem? I'd have thought that we'd just make ext4
> > depend on 64-bit sector_t and be done with it.
> > Consequently, sector_t should largely vanish from ext4 and JBD2, except for
> > those places where it interfaces with the VFS and the block layer.
> > Internally it should just use 64-bit quantities. That could be u64, but
> > I'd suggest that the fs simply open-code `unsigned long long' so that we
> > don't need to play any gams at all when passing these things into printk.
> I am fine with unsigned long long -- it does makes the printk a lot
> simplier--- I think we had a debate about whether to use sector_t or
> just unsigned long long on ext2-devel before, the argument at that time
> is to avoid unnecssary memory for in-kernel block variables on 32 bit
> machine ..I think that's the concern about using unsigned long long.
> I intend to agree with you that the benefit is not so obvious. And since
> the on-disk data block number and some metadata are 48bit all the time,
> we do have to check the bits of the sector_t to make sure the in-kernel
> block variable have enough room to store the blocks when read it from
> disk. Not very pretty.
> > Finally, perhaps the code is printing block numbers too much ;)
> > <Notices E3FSBLK, wonders how that snuck through>
> When we cleanup ext3 code to fix some "int" type block numbers to
> "unsigned long" type to able to truely support 2^32 bit ext3 (otherwise
> ext3 is limited to 2^31 blocks (8TB)), we had to go through a lot of
> printk to modify the format string from %d to %lu. It's a pain.
> At that time we are planning to have 48 bit ext3 (now ext4) too, so we
> need to go through the same pain again: replace all %lu to %llu in all
> the places where the blocks are being print out. Another huge chunk of
> So the decision at that time is to do it once: identify all the printk
> cases and use a micro to replace the format string. That is the reason
> behind the E3FSBLK
> I agree with you that this makes the code hard to read -- I'm fine to
> remove it. Fortunately with the previous work, removing it is not so
> hard, just simplely search/replace.
> The only thing is that we need to type cast every block numbers to be
> printed, if the block type is sector_t -- that's a pain. For this reason
> I do like to use unsigned long long instead of sector_t.
> > I'd suggest that "[patch] ext3: remove E3FSBLK" be written and merged
> > before we clone ext4, too...
Hmm, I am thinking we should do this cleanup after we clone ext4.
As in ext3, all block type are unsigned long, so the format string would
be "%lu" and we don't need to the typecast for all block varaibles to be
For ext4, the format string would be "%llu" not "%lu". If we do the
remove E2FSBLK before the clone, we will lost the mark of places where
we need to convert the format string from %lu to %llu.
Also, if we keep the sector_t and not goes with unsigned long long for
the filesystem block type, then we need to case the type for the blocks
to be printed. Keeping the E3FSBLK around until we finish the cast will
makes the effort a lot easier. Of course, if we decide to go withes
unsigned long long, this is not a issue.
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