Re: PATCH] firewire: add padding to some struct

From: Mikael Pettersson
Date: Fri Jul 18 2008 - 11:28:35 EST


JiSheng Zhang writes:
> Hi,
> >From: Stefan Richter <stefanr@xxxxxxxxxxxxxxxxx>
> >Reply-To:
> >To: JiSheng Zhang <jszhang3@xxxxxxxxxxxxxxxx>
> >Subject: Re: PATCH] firewire: add padding to some struct
> >Date:Fri, 18 Jul 2008 13:38:25 +0200
> >
> >JiSheng Zhang wrote:
> > > If p is a pointer to struct fw_cdev_event_response), p->data will point to
> the
> > > padding data rather than the right place, it will cause problem under some

Define "the right place". If p->data[] isn't the place for the data,
then something's seriously wrong with either the producer or the
consumer of that data -- or the data type definition if either is HW.

> > > platforms. For example, in the function handle_device_event of
> libraw1394(ported
> > > to juju stack):
> > > .....
> > > case FW_CDEV_EVENT_RESPONSE:
> > > rc = u64_to_ptr(u->response.closure);
> > > if (rc->data != NULL)
> > > memcpy(rc->data, u->response.data, rc->length);//here it will lost the last
> four
> > > bytes
> > > errcode = juju_to_raw1394_errcode(u->response.rcode);
> > > .....
> > >
> > > Although this problem can be solved by add the offset to the pointer, but the
> > > member:__u32 data[0] lost its original meaning.
> >
> > I don't understand what the problem is. As long as both kernel and
> > library use "response.data" or "&response + offsetof(typeof(response),
> > data)", they will write and read at the correct location.
> >
> This patch can fix the problem while not changing the struct definition.
>
>
> Thanks in advance,
> JiSheng
>
> --- old/drivers/firewire/fw-cdev.c 2008-07-14 05:51:29.000000000 +0800
> +++ new/drivers/firewire/fw-cdev.c 2008-07-18 20:20:45.841328585 +0800
> @@ -382,9 +382,9 @@
>
> response->response.type = FW_CDEV_EVENT_RESPONSE;
> response->response.rcode = rcode;
> - queue_event(client, &response->event,
> - &response->response, sizeof(response->response),
> - response->response.data, response->response.length);
> + queue_event(client, &response->event, &response->response,
> + sizeof(response->response) + response->response.length,
> + NULL, 0);
> }

Neither of these look correct.
If sizeof(struct ...) != offsetof(struct ..., data) as you claim is possible,
then the old code will copy too much to/from ->response but the correct amount
to/from ->response.data, and the new code will copy too much to/from ->response.data.

That's why C has offsetof():

queue_event(client, &response->event,
&response->response,
offsetof(typeof(*response->responce), data), // I don't know the struct name
response->response.data, response->response.length);
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