Re: [PATCH] sh: maple: add support for Maple controller as ajoystick

From: Matt Fleming
Date: Sat Dec 20 2008 - 10:17:18 EST


On Fri, Dec 19, 2008 at 11:15:42PM +0000, Adrian McMenamin wrote:
>
> Add support for the SEGA Dreamcast Maple controller as a joystick
>

[snip]

> + struct dc_pad *pad = maple_get_drvdata(mapledev);
> + struct input_dev *dev = pad->dev;
> + unsigned char *res = mq->recvbuf;
> +
> + buttons = ~cpu_to_le16(*(unsigned short *)(res + 8));
> +

I may be wrong but shouldn't this use the I/O accessor functions?

> +
> + pad = kzalloc(sizeof(struct dc_pad), GFP_KERNEL);
> + idev = input_allocate_device();
> + if (!pad || !idev){
> + error = ENOMEM;
> + goto fail;
> + }

[snip]

> +fail:
> + input_free_device(pad->dev);

Possible NULL pointer dereference?
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