[PATCH 10/15] ps3vram: GPU memory mapping cleanup

From: Geert Uytterhoeven
Date: Fri May 08 2009 - 10:05:26 EST


- Make the IOMMU flags used for mapping main memory into the GPU's I/O space
explicit, instead of relying on the default in the hypervisor,
- Add missing calls to lv1_gpu_context_iomap(..., IOPTE_M) to unmap the
memory during cleanup.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@xxxxxxxxxxx>
Cc: Jim Paris <jim@xxxxxxxx>
---
drivers/block/ps3vram.c | 18 +++++++++++++-----
1 files changed, 13 insertions(+), 5 deletions(-)

diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c
index 1396038..c58ac15 100644
--- a/drivers/block/ps3vram.c
+++ b/drivers/block/ps3vram.c
@@ -14,6 +14,7 @@
#include <linux/seq_file.h>

#include <asm/firmware.h>
+#include <asm/iommu.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>

@@ -628,8 +629,8 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
int error, status;
struct request_queue *queue;
struct gendisk *gendisk;
- u64 ddr_lpar, ctrl_lpar, info_lpar, reports_lpar, ddr_size,
- reports_size;
+ u64 ddr_size, ddr_lpar, ctrl_lpar, info_lpar, reports_lpar,
+ reports_size, xdr_lpar;
char *rest;

priv = kzalloc(sizeof(*priv), GFP_KERNEL);
@@ -700,9 +701,10 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
}

/* Map XDR buffer to RSX */
+ xdr_lpar = ps3_mm_phys_to_lpar(__pa(priv->xdr_buf));
status = lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
- ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
- XDR_BUF_SIZE, 0);
+ xdr_lpar, XDR_BUF_SIZE,
+ IOPTE_PP_W | IOPTE_PP_R | IOPTE_M);
if (status) {
dev_err(&dev->core, "lv1_gpu_context_iomap failed %d\n",
status);
@@ -715,7 +717,7 @@ static int __devinit ps3vram_probe(struct ps3_system_bus_device *dev)
if (!priv->ddr_base) {
dev_err(&dev->core, "ioremap DDR failed\n");
error = -ENOMEM;
- goto out_free_context;
+ goto out_unmap_context;
}

priv->ctrl = ioremap(ctrl_lpar, 64 * 1024);
@@ -801,6 +803,9 @@ out_unmap_ctrl:
iounmap(priv->ctrl);
out_unmap_vram:
iounmap(priv->ddr_base);
+out_unmap_context:
+ lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF, xdr_lpar,
+ XDR_BUF_SIZE, IOPTE_M);
out_free_context:
lv1_gpu_context_free(priv->context_handle);
out_free_memory:
@@ -828,6 +833,9 @@ static int ps3vram_remove(struct ps3_system_bus_device *dev)
iounmap(priv->reports);
iounmap(priv->ctrl);
iounmap(priv->ddr_base);
+ lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
+ ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
+ XDR_BUF_SIZE, IOPTE_M);
lv1_gpu_context_free(priv->context_handle);
lv1_gpu_memory_free(priv->memory_handle);
ps3_close_hv_device(dev);
--
1.6.2.4

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