Re: [PATCH 0/6] Lazy workqueues

From: Jens Axboe
Date: Thu Aug 20 2009 - 08:41:40 EST


On Thu, Aug 20 2009, Frederic Weisbecker wrote:
> On Thu, Aug 20, 2009 at 12:19:58PM +0200, Jens Axboe wrote:
> > (sorry for the resend, but apparently the directory had some patches
> > in it already. plus, stupid git send-email doesn't default to
> > no chain replies, really annoying)
> >
> > Hi,
> >
> > After yesterdays rant on having too many kernel threads and checking
> > how many I actually have running on this system (531!), I decided to
> > try and do something about it.
> >
> > My goal was to retain the workqueue interface instead of coming up with
> > a new scheme that required conversion (or converting to slow_work which,
> > btw, is an awful name :-). I also wanted to retain the affinity
> > guarantees of workqueues as much as possible.
> >
> > So this is a first step in that direction, it's probably full of races
> > and holes, but should get the idea across. It adds a
> > create_lazy_workqueue() helper, similar to the other variants that we
> > currently have. A lazy workqueue works like a normal workqueue, except
> > that it only (by default) starts a core thread instead of threads for
> > all online CPUs. When work is queued on a lazy workqueue for a CPU
> > that doesn't have a thread running, it will be placed on the core CPUs
> > list and that will then create and move the work to the right target.
> > Should task creation fail, the queued work will be executed on the
> > core CPU instead. Once a lazy workqueue thread has been idle for a
> > certain amount of time, it will again exit.
> >
> > The patch boots here and I exercised the rpciod workqueue and
> > verified that it gets created, runs on the right CPU, and exits a while
> > later. So core functionality should be there, even if it has holes.
> >
> > With this patchset, I am now down to 280 kernel threads on one of my test
> > boxes. Still too many, but it's a start and a net reduction of 251
> > threads here, or 47%!
> >
> > The code can also be pulled from:
> >
> > git://git.kernel.dk/linux-2.6-block.git workqueue
> >
> > --
> > Jens Axboe
>
>
> That looks like a nice idea that may indeed solve the problem of
> thread proliferation with per cpu workqueue.
>
> Now I think there is another problem that taint the workqueues from
> the beginning which is the deadlocks induced by one work that waits
> another one in the same workqueue. And since the workqueues are
> executing the jobs by serializing, the effect is deadlocks.
>
> Often, drivers need to move from the central events/%d to a dedicated
> workqueue because of that.
>
> A idea to solve this:
>
> We could have one thread per struct work_struct. Similarly to this
> patchset, this thread waits for queuing requests, but only for this
> work struct. If the target cpu has no thread for this work, then
> create one, like you do, etc...
>
> Then the idea is to have one workqueue per struct work_struct, which
> handles per cpu task creation, etc... And this workqueue only handles
> the given work.
>
> That may solve the deadlocks scenario that are often reported and lead
> to dedicated workqueue creation.
>
> That also makes disappearing the work execution serialization between
> different worklets. We just keep the serialization between same work,
> which seems a pretty natural thing and is less haphazard than multiple
> works of different natures randomly serialized between them.
>
> Note the effect would not only be a reducing of deadlocks but also
> probably an increasing of throughput because works of different
> natures won't need anymore to wait for the previous one completion.
>
> Also a reducing of latency (a high prio work that waits for a lower
> prio work).
>
> There are good chances that we won't need any more per driver/subsys
> workqueue creation after that, because everything would be per
> worklet. We could use a single schedule_work() for all of them and
> not bother choosing a specific workqueue or the central events/%d
>
> Hmm?

I pretty much agree with you, my initial plan for a thread pool would be
very similar. I'll gradually work towards that goal.

--
Jens Axboe

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