Re: [PATCH v1] compiler: prevent dead store elimination

From: Andi Kleen
Date: Sun Feb 28 2010 - 04:55:41 EST


> Every byte in the [p,p+n[ range must be used. If you only use the
> first byte, via e.g. asm("" :: "m"(*(char*)p)), then the compiler
> _will_ skip scrubbing bytes beyond the first. This works with
> gcc-3.2.3 up to gcc-4.4.3.

You forgot to credit Mikael who did all the hard work figuring
this out?

> /*
> + * Dead store elimination (DSE) is an optimization that may remove a write to
> + * a buffer that is not used anymore. Use ARRAY_PREVENT_DSE after a write when
> + * the scrub is required for security reasons.
> + */
> +#define ARRAY_PREVENT_DSE(p, n) \

Maybe it's just me, but the name is ugly.

> + do { \
> + struct __scrub { char c[n]; }; \


Better typeof(*p)[n]

> +++ b/include/linux/compiler-intel.h
> @@ -14,9 +14,11 @@
> * It uses intrinsics to do the equivalent things.
> */
> #undef barrier
> +#undef ARRAY_PREVENT_DSE
> #undef RELOC_HIDE
>
> #define barrier() __memory_barrier()
> +#define ARRAY_PREVENT_DSE(p, n)

Who says the Intel compiler doesn't need this?

I'm sure it does dead store elimination too and it understands
gcc asm syntax.

> +/**
> + * secure_bzero - Call memset to fill a region of memory with zeroes and
> + * ensure this memset is not removed due to dead store elimination.
> + * @p: Pointer to the start of the area.
> + * @n: The size of the area.
> + */
> +void secure_bzero(void *p, size_t n)
> +{
> + memset(p, 0, n);
> + ARRAY_PREVENT_DSE(p, n);

I think that's a candidate for a inline

-Andi

--
ak@xxxxxxxxxxxxxxx -- Speaking for myself only.
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