Re: [PATCH 1/1] fix-task-states-in-sched_switch-event.patch

From: Carsten Emde
Date: Mon May 17 2010 - 13:29:21 EST


On 05/17/2010 06:54 PM, Peter Zijlstra wrote:
On Mon, 2010-05-17 at 17:21 +0200, Carsten Emde wrote:

Since we all love vile macro magic, is the below any better?

include/linux/task_states.h

TASK_STATE(RUNNING, "R", "running")
TASK_STATE(INTERRUPTIBLE, "S", "sleeping")
...
Well, yes, this looks very nice and is perfectly readable and
maintainable.

enum {
#define TASK_STATE(tstate, tstate_c, tstate_s) __TASK_##tstate,
#include<linux/task_states.h>
#undef TASK_STATE
};

enum {
#define TASK_STATE(tstate, tstate_c, tstate_s) \
TASK_##tstate = 1<< __TASK_##tstate,
#include<linux/task_states.h>
#undef TASK_STATE
};

const char *task_state_to_char =
#define TASK_STATE(tstate, tstate_c, tstate_s) tstate_c
#include<linux/task_states.h>
#undef TASK_STATE
;

const char *task_state_to_string[] = {
#define TASK_STATE(tstate, tstate_c, tstate_s) tstate_s,
#include<linux/task_states.h>
#undef TASK_STATE
};
I find this section less convincing (although certainly
indistinguishable from magic).

In addition, we need to take care of the various state name prefixes
TASK, __TASK and EXIT and name clashes:
TASK_RUNNING
TASK_INTERRUPTIBLE
TASK_UNINTERRUPTIBLE
__TASK_STOPPED
__TASK_TRACED
EXIT_ZOMBIE
EXIT_DEAD
TASK_DEAD
TASK_WAKEKILL
TASK_WAKING

We could manually add:

#define EXIT_ZOMBIE TASK_ZOMBIE
#define EXIT_DEAD TASK_DEAD

But those two __TASK ones are unfortunate indeed.

And we still need to maintain the defines in include/trace/events/
sched.h:
{ 1, TASK_STATE_1 } , { 2, TASK_STATE_2 },
{ 4, TASK_STATE_4 }, { 8, TASK_STATE_8 },
{ 16, TASK_STATE_16 }, { 32, TASK_STATE_32 },
{ 64, TASK_STATE_64 }, { 128, TASK_STATE_128 },
{ 256, TASK_STATE_256 }
) : TASK_STATE_0,

#define TASK_STATE(tstate, tstate_c, tstate_s) \
{ __TASK_##tstate, tstate_c },
#include<linux/task_state.h>
#undef TASK_STATE

Should get you mostly there I guess, trick would be making the user deal
with { 0, "R" }

If we could use a general approach for all states, I would immediately
go for your proposal. But since we anyway need to define the states
individually, I would vote for the current version of the patch.

Or would you prefer to simply apply a minimal fix to correct the
erroneous output of the sched_switch event and to leave the rest as an
exercise for the future?

Dunno, I guess we can do with your version, just wanted to mention this
method.
Yes, thanks, your method is great - much better than using intermediate
scripts and similar. However, this approach works best, if you start
with a new design and you are free to arrange everything to build on
it. At least, we should have this approach in mind when making upgrade
changes in the related code - maybe, your method will fit better one
day.

Carsten.
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