[PATCH 2/5] staging: hv: Fixed lockup problem with bounce_bufferscatter list

From: Hank Janssen
Date: Thu Aug 05 2010 - 15:30:28 EST


From: Hank Janssen <hjanssen@xxxxxxxxxxxxx>

Fixed lockup problem with bounce_buffer scatter list which caused
crashes in heavy loads. Under heavy loads with many clients we this
problem appear, it causes a kernel Panic.

Signed-off-by:Hank Janssen <hjanssen@xxxxxxxxxxxxx>
Signed-off-by:Haiyang Zhang <haiyangz@xxxxxxxxxxxxx>
Cc: stable <stable@xxxxxxxxxx>
---
drivers/staging/hv/storvsc_drv.c | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/drivers/staging/hv/storvsc_drv.c b/drivers/staging/hv/storvsc_drv.c
index 3b9ccb0..169d701 100644
--- a/drivers/staging/hv/storvsc_drv.c
+++ b/drivers/staging/hv/storvsc_drv.c
@@ -615,6 +615,7 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
unsigned int request_size = 0;
int i;
struct scatterlist *sgl;
+ unsigned int sg_count = 0;

DPRINT_DBG(STORVSC_DRV, "scmnd %p dir %d, use_sg %d buf %p len %d "
"queue depth %d tagged %d", scmnd, scmnd->sc_data_direction, @@ -697,6 +698,7 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
request->DataBuffer.Length = scsi_bufflen(scmnd);
if (scsi_sg_count(scmnd)) {
sgl = (struct scatterlist *)scsi_sglist(scmnd);
+ sg_count = scsi_sg_count(scmnd);

/* check if we need to bounce the sgl */
if (do_bounce_buffer(sgl, scsi_sg_count(scmnd)) != -1) { @@ -731,15 +733,16 @@ static int storvsc_queuecommand(struct scsi_cmnd *scmnd,
scsi_sg_count(scmnd));

sgl = cmd_request->bounce_sgl;
+ sg_count = cmd_request->bounce_sgl_count;
}

request->DataBuffer.Offset = sgl[0].offset;

- for (i = 0; i < scsi_sg_count(scmnd); i++) {
+ for (i = 0; i < sg_count; i++) {
DPRINT_DBG(STORVSC_DRV, "sgl[%d] len %d offset %d\n",
i, sgl[i].length, sgl[i].offset);
- request->DataBuffer.PfnArray[i] =
- page_to_pfn(sg_page((&sgl[i])));
+ request->DataBuffer.PfnArray[i] =
+ page_to_pfn(sg_page((&sgl[i])));
}
} else if (scsi_sglist(scmnd)) {
/* ASSERT(scsi_bufflen(scmnd) <= PAGE_SIZE); */
--
1.6.0.2

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