[51/68] sctp: Do not reset the packet during sctp_packet_config().

From: Greg KH
Date: Fri Sep 24 2010 - 12:39:36 EST


2.6.32-stable review patch. If anyone has any objections, please let us know.

------------------

From: Vlad Yasevich <vladislav.yasevich@xxxxxx>

commit 4bdab43323b459900578b200a4b8cf9713ac8fab upstream.

sctp_packet_config() is called when getting the packet ready
for appending of chunks. The function should not touch the
current state, since it's possible to ping-pong between two
transports when sending, and that can result packet corruption
followed by skb overlfow crash.

Reported-by: Thomas Dreibholz <dreibh@xxxxxxxxxxxxxx>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@xxxxxx>
Signed-off-by: David S. Miller <davem@xxxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxx>

---
net/sctp/output.c | 1 -
1 file changed, 1 deletion(-)

--- a/net/sctp/output.c
+++ b/net/sctp/output.c
@@ -91,7 +91,6 @@ struct sctp_packet *sctp_packet_config(s
SCTP_DEBUG_PRINTK("%s: packet:%p vtag:0x%x\n", __func__,
packet, vtag);

- sctp_packet_reset(packet);
packet->vtag = vtag;

if (ecn_capable && sctp_packet_empty(packet)) {


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