[PATCH 15/23] intel_sst: make sure the sst_drop_stream() get calledwhen needed

From: Alan Cox
Date: Tue May 03 2011 - 13:52:59 EST


From: Feng Tang <feng.tang@xxxxxxxxx>

When "aplay test.wav", if we "ctrl+z" to suspend it, the last piece of
sound will be played endlessly. So we need make sure the drop_stream
is called in such a case.

Signed-off-by: Feng Tang <feng.tang@xxxxxxxxx>
Signed-off-by: Alan Cox <alan@xxxxxxxxxxxxxxx>
---

.../staging/intel_sst/intel_sst_drv_interface.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)


diff --git a/drivers/staging/intel_sst/intel_sst_drv_interface.c b/drivers/staging/intel_sst/intel_sst_drv_interface.c
index 1e8c056..bb64f2a 100644
--- a/drivers/staging/intel_sst/intel_sst_drv_interface.c
+++ b/drivers/staging/intel_sst/intel_sst_drv_interface.c
@@ -283,8 +283,8 @@ void sst_process_mad_ops(struct work_struct *work)
retval = sst_resume_stream(mad_ops->stream_id);
break;
case SST_SND_DROP:
-/* retval = sst_drop_stream(mad_ops->stream_id);
-*/ break;
+ retval = sst_drop_stream(mad_ops->stream_id);
+ break;
case SST_SND_START:
pr_debug("SST Debug: start stream\n");
retval = sst_start_stream(mad_ops->stream_id);

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