Paul, fbdev people.. Comments? This was sent to me and lkml, the right
people probably didn't see it.
I doubt it's a big problem in practice, but..
Linus
On Tue, Jun 14, 2011 at 6:10 AM, Francis Moreau<francis.moro@xxxxxxxxx> wrote:Hello,--
I noticed that a possible deadlock can happen when the current frame
buffering is being suspended and a new frambuffer device is being
registred at the same time.
When suspending the current frambuffer by doing : echo 1/sys/class/graphics/fb0/state, the kernel actually takes thefollowing locks in that order: console_lock, lock_fb_info (see
store_fbstate()).
However when a new framebuffer is coming in, the lock sequence is:
lock_fb_info (taken by do_remove_conflicting_framebuffer()),
console_lock() (taken by unbind_console).
I don't know how this should be fixed though...
Thanks
--
Francis
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