Re: Floating point usage inside kernel

From: Paulo Marques
Date: Fri Nov 25 2011 - 12:25:25 EST


Nuno Santos wrote:
> Hi Jiri,

Hi, Nuno

> [...]
> But now that I have opened this question here I should ask... is it safe?

No!

> [...]
> And the input data is the following:
>
> src[0] = [0,6300]; src[1] = [0,6300]; src[2] = 1.0;
> zone->Matrix (double[3][3])
>
> u: 492.188 v: 615.234 sx: 683.158 sy: 5790.13
>
> u: 5807.81 v: 615.234 sx: 5944.9 sy: 5900.58
>
> u: 5807.81 v: 5684.77 sx: 6027.46 sy: 560.337
>
> u: 492.188 v: 5684.77 sx: 751.198 sy: 476.455
>
>
> and tex is output (double[3])
[...]

Given the range of numbers you're working with, you can probably get
away with just a 16.16 fixed point representation. The operations go
like this:

convert a double to a fixed point number just do (but not on the kernel):

fixed = (s32)(double * 65536.0);

convert an integer to fixed:

fixed = integer << 16;

multiplication:

result = (s32)(((s64) fixed_a * fixed_b) >> 16);

addition:

result = fixed_a + fixed_b;

etc...

Unless you have overflow or need more than 16 bits of fractional
precision, you'll have no problem with this approach.

I hope this helps,

--
Paulo Marques - www.grupopie.com

"All generalizations are false."
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