Re: [PATCH 07/16] f2fs: add segment operations

From: Jaegeuk Kim
Date: Fri Oct 12 2012 - 11:12:58 EST


2012-10-11 (ë), 09:37 +1100, NeilBrown:
> On Fri, 05 Oct 2012 21:00:55 +0900 êìê <jaegeuk.kim@xxxxxxxxxxx> wrote:
>
> > +/**
> > + * Find a new segment from the free segments bitmap to right order
> > + * This function should be returned with success, otherwise BUG
> > + */
> > +static void get_new_segment(struct f2fs_sb_info *sbi,
> > + unsigned int *newseg, bool new_sec, int dir)
> > +{
> > + struct free_segmap_info *free_i = FREE_I(sbi);
> > + unsigned int total_secs = sbi->total_sections;
> > + unsigned int segno, secno, zoneno;
> > + unsigned int total_zones = sbi->total_sections / sbi->secs_per_zone;
> > + unsigned int hint = *newseg >> sbi->log_segs_per_sec;
> > + unsigned int old_zoneno = GET_ZONENO_FROM_SEGNO(sbi, *newseg);
> > + unsigned int left_start = hint;
> > + bool init = true;
> > + int go_left = 0;
> > + int i;
> > +
> > + write_lock(&free_i->segmap_lock);
> > +
> > + if (!new_sec && ((*newseg + 1) % sbi->segs_per_sec)) {
> > + segno = find_next_zero_bit(free_i->free_segmap,
> > + TOTAL_SEGS(sbi), *newseg + 1);
> > + if (segno < TOTAL_SEGS(sbi))
> > + goto got_it;
> > + }
> > +find_other_zone:
> > + secno = find_next_zero_bit(free_i->free_secmap, total_secs, hint);
> > + if (secno >= total_secs) {
> > + if (dir == ALLOC_RIGHT) {
> > + secno = find_next_zero_bit(free_i->free_secmap,
> > + total_secs, 0);
> > + BUG_ON(secno >= total_secs);
> > + } else {
> > + go_left = 1;
> > + left_start = hint - 1;
> > + }
> > + }
> > + if (go_left == 0)
> > + goto skip_left;
> > +
> > + while (test_bit(left_start, free_i->free_secmap)) {
> > + if (left_start > 0) {
> > + left_start--;
> > + continue;
> > + }
> > + left_start = find_next_zero_bit(free_i->free_secmap,
> > + total_secs, 0);
> > + BUG_ON(left_start >= total_secs);
> > + break;
> > + }
> > + secno = left_start;
> > +skip_left:
> > + hint = secno;
> > + segno = secno << sbi->log_segs_per_sec;
> > + zoneno = secno / sbi->secs_per_zone;
> > +
> > + if (sbi->secs_per_zone == 1)
> > + goto got_it;
> > + if (zoneno == old_zoneno)
> > + goto got_it;
> > + if (dir == ALLOC_LEFT) {
> > + if (!go_left && zoneno + 1 >= total_zones)
> > + goto got_it;
> > + if (go_left && zoneno == 0)
> > + goto got_it;
> > + }
> > +
> > + for (i = 0; i < DEFAULT_CURSEGS; i++) {
> > + struct curseg_info *curseg = CURSEG_I(sbi, i);
> > +
> > + if (curseg->zone != zoneno)
> > + continue;
> > + if (!init)
> > + continue;
> > +
> > + if (go_left)
> > + hint = zoneno * sbi->secs_per_zone - 1;
> > + else if (zoneno + 1 >= total_zones)
> > + hint = 0;
> > + else
> > + hint = (zoneno + 1) * sbi->secs_per_zone;
> > + init = false;
> > + goto find_other_zone;
> > + }
>
> I think this code is correct, but I found it very confusing to read.
> The point of the loop is simply to find out if any current segment using the
> given zone. But that isn't obvious, it seem to do more.
> I would re-write it as:
>
> for (i = 0; i < DEFAULT_CURSEGS ; i++) {
> struct curseg_info *curseg = CURSEG_I(sbi, i);
> if (curseg->zone == zoneno)
> break;
> }
> if (i < DEFAULT_CURSEGS && init) {
> /* Zone is in use,try another */
> if (go_left)
> hint = ....
> else if (....)
> hint = 0;
> else
> hint = ......;
> init = false;
> goto find_other_zone;
> }
>
> To me, that makes it much clearer what is happening.
>

Ok.
I think it had better change like this to avoid unecessary loop.

/* give up on finding another zone */
if (!init)
goto got_it;

for (i = 0; i < DEFAULT_CURSEGS; i++) {
if (CURSEG_I(sbi, i)->zone == zoneno)
break;
}

if (i < DEFAULT_CURSEGS) {
/* zone is in use, try another */
if (go_left)
hint = ....
else if (....)
hint = 0;
else
hint = ......;
init = false;
goto find_other_zone;
}

> > +static void f2fs_end_io_write(struct bio *bio, int err)
> > +{
> > + const int uptodate = test_bit(BIO_UPTODATE, &bio->bi_flags);
> > + struct bio_vec *bvec = bio->bi_io_vec + bio->bi_vcnt - 1;
> > + struct bio_private *p = bio->bi_private;
> > +
> > + do {
> > + struct page *page = bvec->bv_page;
> > +
> > + if (--bvec >= bio->bi_io_vec)
> > + prefetchw(&bvec->bv_page->flags);
> > + if (!uptodate) {
> > + SetPageError(page);
> > + if (page->mapping)
> > + set_bit(AS_EIO, &page->mapping->flags);
> > + p->sbi->ckpt->ckpt_flags |= CP_ERROR_FLAG;
> > + set_page_dirty(page);
> > + }
> > + end_page_writeback(page);
> > + dec_page_count(p->sbi, F2FS_WRITEBACK);
> > + } while (bvec >= bio->bi_io_vec);
> > +
> > + if (p->is_sync)
> > + complete(p->wait);
> > + kfree(p);
> > + bio_put(bio);
> > +}
>
> This comment doesn't neatly attach to just one piece of code, but it is
> closely related to f2fs_end_io_write, so I'll put it here.
>
> When you are writing a checkpoint you write out a number of blocks without
> setting ->is_sync, and then write one block with is_sync set.
> The expectation seems to be that when that last block is written and so calls
> complete(p->wait);
> then all the blocks have been written.
> I don't think that is a valid assumption in general. Various things can
> re-order blocks. Back when we had BIO_BARRIER, a barrier request would force
> that semantic, but that was found to be too problematic.
> You use WRITE_FLUSH_FUA for the ->is_sync write, but that is not necessarily
> enough to keep everything in order. You really should wait for all the
> blocks to report that they are complete. Probably have an atomic counter of
> pending blocks and each one does
> if (atomic_dec_and_test(&counter))
> complete(->wait);
>

Yes, WRITE_FLUSH_FUA does not guarantee the write order.
So, f2fs does checkpoint with the following procedure.
1. inc_page_count(sbi, F2FS_WRITEBACK) whenever submitting bios.
(ref. submit_write_page())
2. wait until the number of writeback pages is equal to 0.
(ref. dec_page_count(sbi, F2FS_WRITEBACK) in end_io)
3. the last bio for checkpoint blocks is submitted with
->is_sync.

Thank you for valuable comments.

>
> Regards,
> NeilBrown

--
Jaegeuk Kim
Samsung

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