Re: [PATCH 22/25] Generic dynamic per cpu refcounting

From: Kent Overstreet
Date: Thu Nov 29 2012 - 15:46:49 EST


On Thu, Nov 29, 2012 at 12:42:17PM -0800, Andi Kleen wrote:
> Kent Overstreet <koverstreet@xxxxxxxxxx> writes:
>
> > On Thu, Nov 29, 2012 at 02:34:52PM -0500, Benjamin LaHaise wrote:
> >> On Thu, Nov 29, 2012 at 11:29:25AM -0800, Kent Overstreet wrote:
> >> > There's some kind of symmetry going on here, and if I'd been awake more
> >> > in college I could probably say exactly why it works, but it does.
> >>
> >> I think the catch is that using only a 32 bit counter is something the
> >> user could arbitrarily control the sum of all parts. I think a 64 bit
> >> counter may be required to ensure no overflow occurs. Otherwise, an
> >> overflow could result in a premature free when there are still 2^32
> >> objects active thanks to a malicious user (possible on systems with lots
> >> of memory these days -- remote, but possible).
> >
> > That's no different from regular atomic_t - but you're right, we
> > should be using size_t for anything userspace can manipulate.
>
> The regular atomic_t is limited in ways that you are not.
> See my original mail.

I don't follow, can you explain?
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