Re: nfsd oops on Linus' current tree.

From: J. Bruce Fields
Date: Thu Jan 03 2013 - 18:08:05 EST


On Thu, Jan 03, 2013 at 05:03:09PM -0500, Tejun Heo wrote:
> Hello, guys.
>
> On Thu, Jan 03, 2013 at 04:28:37PM +0000, Adamson, Dros wrote:
> > The deadlock we were seeing was:
> >
> > - task A gets queued on rpciod workqueue and assigned kworker-0:0
> > - task B gets queued on rpciod workqueue and assigned the same kworker (kworker-0:0)
> > - task A gets run, calls rpc_shutdown_client(), which will loop forever waiting for task B to run rpc_async_release()
> > - task B will never run rpc_async_release() - it can't run until kworker-0:0 is free, which won't happen until task A (rpc_shutdown_client) is done
> >
> > The same deadlock happened when we tried queuing the tasks on a
> > different workqueues -- queue_work() assigns the task to a kworker
> > thread and it's luck of the draw if it's the same kworker as task A.
> > We tried the different workqueue options, but nothing changed this
> > behavior.
>
> Work items don't get assigned to workers on queueing. Idle workers
> pick up work items.

Oh, so that's why the case where we can't create a new worker is the
only case we should need the rescuers for. Got it. I think.

--b.

> A work item is directly assigned to a specific
> worker iff the worker is already executing that specific work item or
> the new work item is "linked" to the one it's currently executing.
> Currently, the only case where a linked work item is used is when
> flushing which is guaranteed to not introduce dependency the other way
> around.
>
> So, your diagnosis looks wrong to me. If such problem existed, we
> would be seeing deadlocks all over the place.
>
> > Once a work struct is queued, there is no way to back out of the
> > deadlock. From kernel/workqueue.c:insert_wq_barrier comment:
>
> Yes, there are. cancel_work[_sync]() do exactly that.
>
> > * Currently, a queued barrier can't be canceled. This is because
> > * try_to_grab_pending() can't determine whether the work to be
> > * grabbed is at the head of the queue and thus can't clear LINKED
> > * flag of the previous work while there must be a valid next work
> > * after a work with LINKED flag set.
> >
> > So once a work struct is queued and there is an ordering dependency
> > (i.e. task A is before task B), there is no way to back task B out -
> > so we can't just call cancel_work() or something on task B in
> > rpc_shutdown_client.
>
> A *barrier* can't be canceled. A barrier is used only to flush work
> items. The above comment means that we currently don't (or can't)
> support canceling flush_work(). It has *nothing* to do with canceling
> regular work items. You can cancel work items fine.
>
> > The root of our issue is that rpc_shutdown_client is never safe to
> > call from a workqueue context - it loops until there are no more
> > tasks, marking tasks as killed and waiting for them to be cleaned up
> > in each task's own workqueue context. Any tasks that have already
> > been assigned to the same kworker thread will never have a chance to
> > run this cleanup stage.
> >
> > When fixing this deadlock, Trond and I discussed changing how
> > rpc_shutdown_client works (making it workqueue safe), but Trond felt
> > that it'd be better to just not call it from a workqueue context and
> > print a warning if it is.
> >
> > IIRC we tried using different workqueues with WQ_MEM_RECLAIM (with
> > no success), but I'd argue that even if that did work it would still
> > be very easy to call rpc_shutdown_client from the wrong context and
> > MUCH harder to detect it. It's also unclear to me if setting rpciod
> > workqueue to WQ_MEM_RECLAIM would limit it to one kworker, etc...
>
> It looks like you guys ended up in a weird place misled by wrong
> analysis. Unless you require more than one concurrent execution on
> the same workqueue, WQ_MEM_RECLAIM guarantees forward progress. It
> won't deadlock because "a different work item is queued to the same
> worker". The whole thing is designed *exactly* to avoid problems like
> that. So, I'd strongly recommend looking again at why the deadlocks
> are occurring.
>
> Thanks.
>
> --
> tejun
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