Re: [PATCH] generic dynamic per cpu refcounting

From: Kent Overstreet
Date: Mon Jan 28 2013 - 15:55:30 EST


On Mon, Jan 28, 2013 at 12:27:45PM -0800, Tejun Heo wrote:
> Hey, Kent.
>
> On Mon, Jan 28, 2013 at 12:22 PM, Kent Overstreet
> <koverstreet@xxxxxxxxxx> wrote:
> > Could do that too, but then teardown gets really messy for the user - we
> > need two synchronize_rcu()s:
> >
> > state := dying
> >
> > synchronize_rcu()
> >
> > /* Now nothing's changing the per cpu counters */
> >
> > Add per cpu counters to atomic counter counter
> >
> > /* Atomic counter is now consistent */
> >
> > state := dead
> >
> > synchronize_rcu()
>
> I don't understand why we need two stages. What prevents the killing
> thread from fetching percpu counters after dying passes one
> synchronize_sched()?

It does. The second synchronize_sched() is needed after we set state :=
dead, and before we drop the initial ref. Otherwise the ref could hit 0
before percpu_ref_put knows to check for it.

>
> > /* Now percpu_ref_put will check for ref == 0 */
> >
> > /* Drop initial ref */
> >
> > percpu_ref_put()
> >
> > And note that the first synchronize_rcu() is only needed when we had
> > allocated per cpu counters, my current code skips it otherwise.
>
> And regardless, at the interface level, can't it just provide
> percpu_ref_put_base_ref(release_fn)?

Yeah, can definitely provide one that wraps it all together.
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