Re: [PATCH 2/3 v2] fb: udlfb: fix hang at disconnect

From: Andrew Morton
Date: Mon Jan 28 2013 - 19:22:28 EST


On Fri, 25 Jan 2013 19:49:27 +0100
Alexander Holler <holler@xxxxxxxxxxxxx> wrote:

> When a device was disconnected the driver may hang at waiting for urbs it never
> will get. Fix this by using a timeout while waiting for the used semaphore.
>
> There is still a memory leak if a timeout happens, but at least the driver
> now continues his disconnect routine.
>
> ...
>
> --- a/drivers/video/udlfb.c
> +++ b/drivers/video/udlfb.c
> @@ -1832,8 +1832,9 @@ static void dlfb_free_urb_list(struct dlfb_data *dev)
> /* keep waiting and freeing, until we've got 'em all */
> while (count--) {
>
> - /* Getting interrupted means a leak, but ok at disconnect */
> - ret = down_interruptible(&dev->urbs.limit_sem);
> + /* Timeout likely occurs at disconnect (resulting in a leak) */
> + ret = down_timeout_killable(&dev->urbs.limit_sem,
> + FREE_URB_TIMEOUT);
> if (ret)
> break;

This is rather a hack. Do you have an understanding of the underlying
bug? Why is the driver waiting for things which will never happen?

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