Re: [Linaro-mm-sig] [PATCH 4/7] fence: dma-buf cross-devicesynchronization (v11)

From: Inki Dae
Date: Thu Jan 31 2013 - 09:38:10 EST


2013/1/31 Daniel Vetter <daniel@xxxxxxxx>:
> On Thu, Jan 31, 2013 at 06:32:15PM +0900, Inki Dae wrote:
>> Hi,
>>
>> below is my opinion.
>>
>> > +struct fence;
>> > +struct fence_ops;
>> > +struct fence_cb;
>> > +
>> > +/**
>> > + * struct fence - software synchronization primitive
>> > + * @refcount: refcount for this fence
>> > + * @ops: fence_ops associated with this fence
>> > + * @cb_list: list of all callbacks to call
>> > + * @lock: spin_lock_irqsave used for locking
>> > + * @priv: fence specific private data
>> > + * @flags: A mask of FENCE_FLAG_* defined below
>> > + *
>> > + * the flags member must be manipulated and read using the appropriate
>> > + * atomic ops (bit_*), so taking the spinlock will not be needed most
>> > + * of the time.
>> > + *
>> > + * FENCE_FLAG_SIGNALED_BIT - fence is already signaled
>> > + * FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called*
>> > + * FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
>> > + * implementer of the fence for its own purposes. Can be used in different
>> > + * ways by different fence implementers, so do not rely on this.
>> > + *
>> > + * *) Since atomic bitops are used, this is not guaranteed to be the case.
>> > + * Particularly, if the bit was set, but fence_signal was called right
>> > + * before this bit was set, it would have been able to set the
>> > + * FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
>> > + * Adding a check for FENCE_FLAG_SIGNALED_BIT after setting
>> > + * FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
>> > + * after fence_signal was called, any enable_signaling call will have either
>> > + * been completed, or never called at all.
>> > + */
>> > +struct fence {
>> > + struct kref refcount;
>> > + const struct fence_ops *ops;
>> > + struct list_head cb_list;
>> > + spinlock_t *lock;
>> > + unsigned context, seqno;
>> > + unsigned long flags;
>> > +};
>> > +
>> > +enum fence_flag_bits {
>> > + FENCE_FLAG_SIGNALED_BIT,
>> > + FENCE_FLAG_ENABLE_SIGNAL_BIT,
>> > + FENCE_FLAG_USER_BITS, /* must always be last member */
>> > +};
>> > +
>>
>> It seems like that this fence framework need to add read/write flags.
>> In case of two read operations, one might wait for another one. But
>> the another is just read operation so we doesn't need to wait for it.
>> Shouldn't fence-wait-request be ignored? In this case, I think it's
>> enough to consider just only write operation.
>>
>> For this, you could add the following,
>>
>> enum fence_flag_bits {
>> ...
>> FENCE_FLAG_ACCESS_READ_BIT,
>> FENCE_FLAG_ACCESS_WRITE_BIT,
>> ...
>> };
>>
>> And the producer could call fence_init() like below,
>> __fence_init(..., FENCE_FLAG_ACCESS_WRITE_BIT,...);
>>
>> With this, fence->flags has FENCE_FLAG_ACCESS_WRITE_BIT as write
>> operation and then other sides(read or write operation) would wait for
>> the write operation completion.
>> And also consumer calls that function with FENCE_FLAG_ACCESS_READ_BIT
>> so that other consumers could ignore the fence-wait to any read
>> operations.
>
> Fences here match more to the sync-points concept from the android stuff.
> The idea is that they only signal when a hw operation completes.
>
> Synchronization integration happens at the dma_buf level, where you can
> specify whether the new operation you're doing is exclusive (which means
> that you need to wait for all previous operations to complete), i.e. a
> write. Or whether the operation is non-excluses (i.e. just reading) in
> which case you only need to wait for any still outstanding exclusive
> fences attached to the dma_buf. But you _can_ attach more than one
> non-exclusive fence to a dma_buf at the same time, and so e.g. read a
> buffer objects from different engines concurrently.
>
> There's been some talk whether we also need a non-exclusive write
> attachment (i.e. allow multiple concurrent writers), but I don't yet fully
> understand the use-case.
>
> In short the proposed patches can do what you want to do, it's just that
> read/write access isn't part of the fences, but how you attach fences to
> dma_bufs.
>

Thanks for comments, Maarten and Daniel.

I think I understand as your comment but I don't think that I
understand fully the dma-fence mechanism. So I wish you to give me
some advices for it. In our case, I'm applying the dma-fence to
mali(3d gpu) driver as producer and exynos drm(display controller)
driver as consumer.

And the sequence is as the following:
In case of producer,
1. call fence_wait to wait for the dma access completion of others.
2. And then the producer creates a fence and a new reservation entry.
3. And then it sets the given dmabuf's resv(reservation_object) to the
new reservation entry.
4. And then it adds the reservation entry to entries list.
5. And then it sets the fence to all dmabufs of the entries list.
Actually, this work is to set the fence to the reservaion_object of
each dmabuf.
6. And then the producer's dma start.
7. Finally, when the dma start is completed, we get the entries list
from a 3d job command(in case of mali core, pp job) and call
fence_signal() with each fence of each reservation entry.

>From here, is there my missing point?

And I thought the fence from reservation entry at step 7 means that
the producer wouldn't access the dmabuf attaching this fence anymore
so this step wakes up all processes blocked. So I understood that the
fence means a owner accessing the given dmabuf and we could aware of
whether the owner commited its own fence to the given dmabuf to read
or write through the fence's flags.

If you give me some advices, I'd be happy.

Thanks,
Inki Dae

> Cheers, Daniel
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch
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