Re: [PATCH 0/2] Run callback of device_prepare/complete consistently

From: Greg KH
Date: Fri Jun 07 2013 - 21:16:31 EST


On Sat, Jun 08, 2013 at 08:42:12AM +0800, Yanmin Zhang wrote:
> On Fri, 2013-06-07 at 12:36 +0200, Rafael J. Wysocki wrote:
> > On Friday, June 07, 2013 04:20:30 PM shuox.liu@xxxxxxxxx wrote:
> > > dpm_run_callback is used in other stages of power states changing.
> > > It provides debug info message and time measurement when call these
> > > callback. We also want to benefit ->prepare and ->complete.
> > >
> > > [PATCH 1/2] PM: use dpm_run_callback in device_prepare
> > > [PATCH 2/2] PM: add dpm_run_callback_void and use it in device_complete
> >
> > Is this an "Oh, why don't we do that?" series, or is it useful for anything
> > in practice? I'm asking, because we haven't added that stuff to start with
> > since we didn't see why it would be useful to anyone.
> >
> > And while patch [1/2] reduces the code size (by 1 line), so I can see some
> > (tiny) benefit from applying it, patch [2/2] adds more code and is there any
> > paractical reason?
> Sometimes, suspend-to-ram path spends too much time (either suspend slowly
> or wakeup slowly) and we need optimize it.
> With the 2 patches, we could collect initcall_debug printk info and manually
> check what prepare/complete callbacks consume too much time.

But initcall information is for initialization stuff, not suspend/resume
things, right? Doesn't the existing tools for parsing this choke if it
sees the information at suspend/resume time?

greg k-h
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