Re: [PATCH 01/11] writeback: plug writeback at a high level

From: Jan Kara
Date: Thu Aug 01 2013 - 04:34:59 EST


On Thu 01-08-13 15:48:05, Dave Chinner wrote:
> On Wed, Jul 31, 2013 at 04:40:19PM +0200, Jan Kara wrote:
> > On Wed 31-07-13 14:15:40, Dave Chinner wrote:
> > > From: Dave Chinner <dchinner@xxxxxxxxxx>
> > >
> > > Doing writeback on lots of little files causes terrible IOPS storms
> > > because of the per-mapping writeback plugging we do. This
> > > essentially causes imeediate dispatch of IO for each mapping,
> > > regardless of the context in which writeback is occurring.
> > >
> > > IOWs, running a concurrent write-lots-of-small 4k files using fsmark
> > > on XFS results in a huge number of IOPS being issued for data
> > > writes. Metadata writes are sorted and plugged at a high level by
> > > XFS, so aggregate nicely into large IOs. However, data writeback IOs
> > > are dispatched in individual 4k IOs, even when the blocks of two
> > > consecutively written files are adjacent.
> > >
> > > Test VM: 8p, 8GB RAM, 4xSSD in RAID0, 100TB sparse XFS filesystem,
> > > metadata CRCs enabled.
> > >
> > > Kernel: 3.10-rc5 + xfsdev + my 3.11 xfs queue (~70 patches)
> > >
> > > Test:
> > >
> > > $ ./fs_mark -D 10000 -S0 -n 10000 -s 4096 -L 120 -d
> > > /mnt/scratch/0 -d /mnt/scratch/1 -d /mnt/scratch/2 -d
> > > /mnt/scratch/3 -d /mnt/scratch/4 -d /mnt/scratch/5 -d
> > > /mnt/scratch/6 -d /mnt/scratch/7
> > >
> > > Result:
> > >
> > > wall sys create rate Physical write IO
> > > time CPU (avg files/s) IOPS Bandwidth
> > > ----- ----- ------------ ------ ---------
> > > unpatched 6m56s 15m47s 24,000+/-500 26,000 130MB/s
> > > patched 5m06s 13m28s 32,800+/-600 1,500 180MB/s
> > > improvement -26.44% -14.68% +36.67% -94.23% +38.46%
> > >
> > > If I use zero length files, this workload at about 500 IOPS, so
> > > plugging drops the data IOs from roughly 25,500/s to 1000/s.
> > > 3 lines of code, 35% better throughput for 15% less CPU.
> > >
> > > The benefits of plugging at this layer are likely to be higher for
> > > spinning media as the IO patterns for this workload are going make a
> > > much bigger difference on high IO latency devices.....
> > >
> > > Signed-off-by: Dave Chinner <dchinner@xxxxxxxxxx>
> > Just one question: Won't this cause a regression when files are say 2 MB
> > large? Then we generate maximum sized requests for these files with
> > per-inode plugging anyway and they will unnecessarily sit in the plug list
> > until the plug list gets full (that is after 16 requests). Granted it
> > shouldn't be too long but with fast storage it may be measurable...
>
> Latency of IO dispatch only matters for the initial IOs being
> queued. This, however, is not a latency sensitive IO path -
> writeback is our bulk throughput IO engine, and in those cases low
> latency dispatch is precisely what we don't want. We want to
> optimise IO patterns for maximum *bandwidth*, not minimal latency.
>
> The problem is that fast storage with immediate dispatch and dep
> queues can keep ahead of IO dispatch, preventing throughput
> optimisations like IO aggregation from being made because there is
> never any IO queued to aggregate. That's why I'm seeing a couple of
> orders of magnitude higher IOPS than I should. Sure, the hardware
> can do that, but it's not the *most efficient* method of dispatching
> background IO.
>
> Allowing IOs a chance to aggregate in the scheduler for a short
> while because dispatch allows existing bulk throughput optimisations
> to be made to the IO stream, and as we can see, where a delayed
> allocation filesystem is optimised for adjacent allocation
> across sequentially written inodes such oppportunites for IO
> aggregation make a big difference to performance.
Yeah, I understand the reasoning but sometimes experimental results
differ from theory :)

> So, to test your 2MB IO case, I ran a fsmark test using 40,000
> 2MB files instead of 10 million 4k files.
>
> wall time IOPS BW
> mmotm 170s 1000 350MB/s
> patched 167s 1000 350MB/s
>
> The IO profiles are near enough to be identical, and the wall time
> is basically the same.
>
>
> I just don't see any particular concern about larger IOs and initial
> dispatch latency here from either a theoretical or an observed POV.
> Indeed, I haven't seen a performance degradation as a result of this
> patch in any of the testing I've done since I first posted it...
Thanks for doing the test! So I'm fine with this patch. You can add:
Reviewed-by: Jan Kara <jack@xxxxxxx>

> > Now if we have maximum sized request in the plug list, maybe we could just
> > dispatch it right away but that's another story.
>
> That, in itself is potentially an issue, too, as it prevents seek
> minimisation optimisations from being made when we batch up multiple
> IOs on the plug list...
Good point.

Honza

--
Jan Kara <jack@xxxxxxx>
SUSE Labs, CR
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