Re: [PATCH V2] tick: Make sleep length calculation more accurate

From: Daniel Lezcano
Date: Wed Oct 02 2013 - 14:03:45 EST


On 10/02/2013 06:42 PM, Frederic Weisbecker wrote:
On Wed, Oct 02, 2013 at 06:22:29PM +0200, Daniel Lezcano wrote:
On 10/02/2013 05:57 PM, Frederic Weisbecker wrote:
2013/10/2 Daniel Lezcano <daniel.lezcano@xxxxxxxxxx>:
The sleep_length is computed in the tick_nohz_stop_sched_tick function but it
is used later in the code with in between the local irq enabled.

cpu_idle_loop
tick_nohz_idle_enter [ exits with local irq enabled ]
__tick_nohz_idle_enter
tick_nohz_stop_sched_tick
...

arch_cpu_idle
menu_select [ uses here 'sleep_length' ]
...

Between the computation of the sleep length and its usage, some interrupts
may occur, making the sleep length shorter than actually it is because of the
interrupt processing

So, do you mean that the ts->sleep_length would return a value that is too long
given that the CPU already spent some time to service the irqs since we computed
the sleep length in tick_nohz_idle_enter()?

But then tick_nohz_irq_exit() should take care of that as it calls
again tick_nohz_stop_sched_tick().
So I'm a bit confused.

or different if the timer itself expired.

Same here, if the timer expired, it triggers an interrupt which can do
two things:

1) reprogram a new timer and this recompute sleep_length
2) set_need_resched() and then exit the idle loop, so arch_cpu_idle() won't even
be called. Or the timer interrupts hlt, but then menu_select() was
called before.

So I probably missed something here.

No you did not :)

Indeed... At the first glance, this issue sounded so obvious I
suspected there must be a trick somewhere but I did not think to
look at the irq_exit, the code is very complex. Thanks for
clarifying this.

For my personal information, is there any particular reason to set
an intermediate 'sleep_length' in tick_nohz_stop_sched_tick instead
of doing what does this patch ?

May be we could do it that way yeah. Is menu_select() called only there?
I don't know how much difference that would make.

Yes, it is called just one time in all the code. The benefit would be just to cleanup a field in the struct tick_sched.


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