Re: [PATCH 1/1] net: sctp: bug fixing when sctp path recovers

From: Vlad Yasevich
Date: Wed Nov 13 2013 - 09:28:36 EST


On 11/12/2013 09:54 PM, Chang wrote:

On 11/13/2013 03:37 AM, Vlad Yasevich wrote:
On 11/12/2013 08:34 PM, Chang Xiangzhong wrote:
Look for the __two__ most recently used path/transport and set to
active_path
and retran_path respectively

Signed-off-by: changxiangzhong@xxxxxxxxx
---
net/sctp/associola.c | 4 ++++
1 file changed, 4 insertions(+)

diff --git a/net/sctp/associola.c b/net/sctp/associola.c
index ab67efc..070011a 100644
--- a/net/sctp/associola.c
+++ b/net/sctp/associola.c
@@ -913,11 +913,15 @@ void sctp_assoc_control_transport(struct
sctp_association *asoc,
if (!first || t->last_time_heard > first->last_time_heard) {
second = first;
first = t;
+ continue;
}
if (!second || t->last_time_heard > second->last_time_heard)
second = t;

You might as well remove this bit and then you don't need a continue.
I don't think we could remove this bit. My understanding of these
algorithms are to find the 1st recently used path and the 2nd, assigning
to active_path and retran_path respectively. If we remove the
looking-for-second block, how are we suppose to find the 2nd?
I think we can remove the continue and use else-if in the
2nd-assignment-block.

Yes, you are right. An if...else block is what we need here.

-vlad


}

+ if (!second)
+ second = first;
+

This needs to move down 1 more block. Set the second transport after we
check to see if the primary is back up and we need to go back to using
it.

-vlad

I agree with this change
/* RFC 2960 6.4 Multi-Homed SCTP Endpoints
*
* By default, an endpoint should always transmit to the




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