Re: [RFC 3/3] mutex: When there is no owner, stop spinning aftertoo many tries

From: Waiman Long
Date: Wed Jan 15 2014 - 10:20:15 EST


On 01/14/2014 07:33 PM, Jason Low wrote:
When running workloads that have high contention in mutexes on an 8 socket
machine, spinners would often spin for a long time with no lock owner.

One of the potential reasons for this is because a thread can be preempted
after clearing lock->owner but before releasing the lock, or preempted after
acquiring the mutex but before setting lock->owner. In those cases, the
spinner cannot check if owner is not on_cpu because lock->owner is NULL.

A solution that would address the preemption part of this problem would
be to disable preemption between acquiring/releasing the mutex and
setting/clearing the lock->owner. However, that will require adding overhead
to the mutex fastpath.

The solution used in this patch is to limit the # of times thread can spin on
lock->count when !owner.

The threshold used in this patch for each spinner was 128, which appeared to
be a generous value, but any suggestions on another method to determine
the threshold are welcomed.

Signed-off-by: Jason Low<jason.low2@xxxxxx>
---
kernel/locking/mutex.c | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)

diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c
index b500cc7..9465604 100644
--- a/kernel/locking/mutex.c
+++ b/kernel/locking/mutex.c
@@ -43,6 +43,7 @@
* mutex.
*/
#define MUTEX_SHOW_NO_WAITER(mutex) (atomic_read(&(mutex)->count)>= 0)
+#define MUTEX_SPIN_THRESHOLD (128)

void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
@@ -418,7 +419,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
struct task_struct *task = current;
struct mutex_waiter waiter;
unsigned long flags;
- int ret;
+ int ret, nr_spins = 0;
struct mspin_node node;

preempt_disable();
@@ -453,6 +454,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
mspin_lock(MLOCK(lock),&node);
for (;;) {
struct task_struct *owner;
+ nr_spins++;

if (use_ww_ctx&& ww_ctx->acquired> 0) {
struct ww_mutex *ww;
@@ -502,9 +504,11 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
* When there's no owner, we might have preempted between the
* owner acquiring the lock and setting the owner field. If
* we're an RT task that will live-lock because we won't let
- * the owner complete.
+ * the owner complete. Additionally, when there is no owner,
+ * stop spinning after too many tries.
*/
- if (!owner&& (need_resched() || rt_task(task))) {
+ if (!owner&& (need_resched() || rt_task(task) ||
+ nr_spins> MUTEX_SPIN_THRESHOLD)) {
mspin_unlock(MLOCK(lock),&node);
goto slowpath;
}

The time that a thread spent on one iteration of the loop can be highly variable. Instead of a predefined iteration count, you may consider setting an elapsed time limit on how long a thread can spin in the loop using changes in jiffies as a proxy. Let say setting a limit of 40ms. On a 1000Hz system, a changes of 40 or more in jiffies will indicate it is time to leave and go to the slowpath.

-Longman
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