Re: [PATCH] optimize ktime_divns for constant divisors
From: Arnd Bergmann
Date: Fri Dec 05 2014 - 05:08:28 EST
On Thursday 04 December 2014 23:30:08 Nicolas Pitre wrote:
> > res += (u64)x_lo * y_hi + (u64)x_hi * y_lo;
> That, too, risk overflowing.
> Let's say x_lo = 0xffffffff and x_hi = 0xffffffff. You get:
> 0xffffffff * 0x83126e97 -> 0x83126e967ced9169
> 0xffffffff * 0x8d4fdf3b -> 0x8d4fdf3a72b020c5
> Therefore the sum doesn't fit into a u64 variable.
> It is possible to skip carry handling but only when the MSB of both
> constants are zero. Here it is not the case.
If I understand this right, there are two possible optimizations to
avoid the overflow:
- for anything using monotonic time, or elapsed time, we can guarantee
that the upper bits are zero. Relying on monotonic time is a bit
dangerous, because that would mean introducing an API that works
with ktime_get() but not ktime_get_real(), and risk introducing
However, ktime_us_delta() could be optimized, and we can introduce
similar ktime_sec_delta() and ktime_ms_delta() functions with
the same properties.
- one could always pre-shift the ktime_t value. For a division by
1000, we can shift right by 3 bits first, then do the multiplication
and then do another shift. Not sure if that helps at all or if
the extra shift operation makes this counterproductive.
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