Re: [PATCH] clockevents: Add (missing) default case for switch blocks

From: Ingo Molnar
Date: Fri Feb 20 2015 - 09:04:43 EST

* Viresh Kumar <viresh.kumar@xxxxxxxxxx> wrote:

> On 20 February 2015 at 18:52, Ingo Molnar <mingo@xxxxxxxxxx> wrote:
> >
> > * Viresh Kumar <viresh.kumar@xxxxxxxxxx> wrote:
> >
> > What is 'unused' - not initialized yet?
> Unused. Initially all clockevent devices are supposed to
> be in this mode but later if another device replaces an
> existing one, the existing one is put into this mode.

I'd suggest to rename it to MODE_INIT - at first glance it
gave me the impression that it's some sort of API
placeholder - i.e. an unused flag or so.

Also, I'd suggest to rename all 'modes' to true state
STATE_PERIODIC, STATE_RESUMED, etc.: if these are enums for
states and not state transition names, see my later

> >
> > What is 'resume' mode?
> Introduced with: 18de5bc4c1f1 ("clockevents: fix resume
> logic") and is only called during system resume to resume
> the clockevent devices before resuming the tick. Only few
> implementations do meaningful stuff here.

So is it a state that a clockevents device reaches, or a
state transition? The two purposes seem to be mixed up in
the nomenclature.

> >> + CLOCK_EVT_DEV_MODE_ONESHOT_STOPPED, /* This would be the new
> >> mode which I will add later */
> >
> > What does this mode express?
> I have added it here to show how things would look like
> eventually, but it wouldn't be present in the patch which
> splits the enum into two parts..


> Its only important for NOHZ_FULL (IDLE ? Maybe). When we
> decide that the tick (LOWRES) or hrtimer interrupt
> (HIGHRES) isn't required for indefinite period of time
> (i.e. no timers/hrtimers are present to serve), we skip
> reprogramming the clockevent device. But its already
> reprogrammed from the tick-handler and so will fire
> atleast once again.

So this new 'mode' appears to be a true state of the


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