[PATCH 087/208] x86/fpu: Explain the AVX register layout in the xsave area

From: Ingo Molnar
Date: Tue May 05 2015 - 13:52:32 EST


The previous explanation was rather cryptic.

Also transform "u32 [64]" to the more readable "u8[256]" form.

No change in implementation.

Reviewed-by: Borislav Petkov <bp@xxxxxxxxx>
Cc: Andy Lutomirski <luto@xxxxxxxxxxxxxx>
Cc: Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx>
Cc: Fenghua Yu <fenghua.yu@xxxxxxxxx>
Cc: H. Peter Anvin <hpa@xxxxxxxxx>
Cc: Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx>
Cc: Oleg Nesterov <oleg@xxxxxxxxxx>
Cc: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
Signed-off-by: Ingo Molnar <mingo@xxxxxxxxxx>
---
arch/x86/include/asm/fpu/types.h | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/arch/x86/include/asm/fpu/types.h b/arch/x86/include/asm/fpu/types.h
index 9bd2cd1a19fd..8a5120a3b48b 100644
--- a/arch/x86/include/asm/fpu/types.h
+++ b/arch/x86/include/asm/fpu/types.h
@@ -78,9 +78,16 @@ struct i387_soft_struct {
u32 entry_eip;
};

+/*
+ * There are 16x 256-bit AVX registers named YMM0-YMM15.
+ * The low 128 bits are aliased to the 16 SSE registers (XMM0-XMM15)
+ * and are stored in 'struct i387_fxsave_struct::xmm_space[]'.
+ *
+ * The high 128 bits are stored here:
+ * 16x 128 bits == 256 bytes.
+ */
struct ymmh_struct {
- /* 16 * 16 bytes for each YMMH-reg = 256 bytes */
- u32 ymmh_space[64];
+ u8 ymmh_space[256];
};

/* We don't support LWP yet: */
--
2.1.0

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