Re: [PATCH] net: tcp: Fix a PTO timing granularity issue

From: Eric Dumazet
Date: Tue May 26 2015 - 13:13:51 EST


On Tue, 2015-05-26 at 13:02 -0400, Ido Yariv wrote:
> Hi Eric,
>
> On Tue, May 26, 2015 at 09:23:55AM -0700, Eric Dumazet wrote:
> > On Tue, 2015-05-26 at 10:25 -0400, Ido Yariv wrote:
> > > The Tail Loss Probe RFC specifies that the PTO value should be set to
> > > max(2 * SRTT, 10ms), where SRTT is the smoothed round-trip time.
> > >
> > > The PTO value is converted to jiffies, so the timer might expire
> > > prematurely. This is especially problematic on systems in which HZ=100.
> > >
> > > To work around this issue, increase the number of jiffies by one,
> > > ensuring that the timeout won't expire in less than 10ms.
> > >
> > > Signed-off-by: Ido Yariv <idox.yariv@xxxxxxxxx>
> > > ---
> > > net/ipv4/tcp_output.c | 2 +-
> > > 1 file changed, 1 insertion(+), 1 deletion(-)
> > >
> > > diff --git a/net/ipv4/tcp_output.c b/net/ipv4/tcp_output.c
> > > index 534e5fd..6f57d3d 100644
> > > --- a/net/ipv4/tcp_output.c
> > > +++ b/net/ipv4/tcp_output.c
> > > @@ -2207,7 +2207,7 @@ bool tcp_schedule_loss_probe(struct sock *sk)
> > > if (tp->packets_out == 1)
> > > timeout = max_t(u32, timeout,
> > > (rtt + (rtt >> 1) + TCP_DELACK_MAX));
> > > - timeout = max_t(u32, timeout, msecs_to_jiffies(10));
> > > + timeout = max_t(u32, timeout, msecs_to_jiffies(10) + 1);
> > >
> > > /* If RTO is shorter, just schedule TLP in its place. */
> > > tlp_time_stamp = tcp_time_stamp + timeout;
> >
> > Have you really hit an issue, or did you send this patch after all these
> > msecs_to_jiffies() discussions on lkml/netdev ?
>
> This actually fixed a specific issue I ran into. This issue caused a
> degradation in throughput in a benchmark which sent relatively small
> chunks of data (100KB) in a loop. The impact was quite substantial -
> with this patch, throughput increased by up to 50% on the platform this
> was tested on.


Really ? You have more problems if your benchmark relies on TLP.

Please share your setup, because I suspect you hit other more serious
bugs.



> This was actually the first incarnation of this patch. However, while
> the impact of this issue when HZ=100 is the greatest, it can also impact
> other settings as well. For instance, if HZ=250, the timer could expire
> after a bit over 8ms instead of 10ms, and 9ms for HZ=1000.
>
> By increasing the number of jiffies, we ensure that we'll wait at least
> 10ms but never less than that, so for HZ=1000, it'll be anywhere between
> 10ms and 11ms instead of 9ms and 10ms.

Yes, but we do not want to blindly increase this timeout, tested few
years ago with this exact value : between 9 and 10 ms. Not between 10
and 11 ms, with an added 10% in max latencies.





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