Re: [PATCH] x86: General protection fault after STR (32 bit systems only)

From: Ingo Molnar
Date: Sat Jun 13 2015 - 03:04:18 EST



* Brian Gerst <brgerst@xxxxxxxxx> wrote:

> On Fri, Jun 12, 2015 at 4:36 AM, Ingo Molnar <mingo@xxxxxxxxxx> wrote:
> >
> > * H. Peter Anvin <hpa@xxxxxxxxx> wrote:
> >
> >> %es is used implicitly by string instructions.
> >
> > Ok, so we are probably better off reloading ES as well early, right
> > when we return from the firmware, just in case something does
> > a copy before we hit the ES restore in restore_processor_state(),
> > which is a generic C function?
> >
> > Something like the patch below?
> >
> > I also added FS/GS/SS reloading to make it complete. If this (or a variant
> > thereof, it's still totally untested) works then we can remove the segment
> > save/restore layer in __save/restore_processor_state().
> >
> > Thanks,
> >
> > Ingo
> >
> > ===========>
> > arch/x86/kernel/acpi/wakeup_32.S | 13 +++++++++++++
> > 1 file changed, 13 insertions(+)
> >
> > diff --git a/arch/x86/kernel/acpi/wakeup_32.S b/arch/x86/kernel/acpi/wakeup_32.S
> > index 665c6b7d2ea9..1376a7fc21b7 100644
> > --- a/arch/x86/kernel/acpi/wakeup_32.S
> > +++ b/arch/x86/kernel/acpi/wakeup_32.S
> > @@ -61,6 +61,19 @@ ENTRY(wakeup_pmode_return)
> >
> >
> > restore_registers:
> > + /*
> > + * In case the BIOS corrupted our segment descriptors,
> > + * reload them to clear out any shadow descriptor
> > + * state:
> > + */
> > + movl $__USER_DS, %eax
> > + movl %eax, %ds
> > + movl %eax, %es
> > + movl %eax, %fs
> > + movl %eax, %gs
> > + movl $__KERNEL_DS, %eax
> > + movl %eax, %ss
> > +
> > movl saved_context_ebp, %ebp
> > movl saved_context_ebx, %ebx
> > movl saved_context_esi, %esi
>
> If you follow the convoluted flow of the calls in this file, wakeup_pmode_return
> is the first thing called from the trampoline on resume, and that loads the data
> segments with __KERNEL_DS. [...]

So if wakeup_pmode_return is really the first thing called then the whole premise
of shadow descriptor corruption goes out the window: we reload all relevant
segment registers.

Which leaves us with only two small channels through which the patch might make a
bug go away:

- timing, as it introduces a small delay

- code/cache layout, as it slightly rearranges the code

... but both of these are in the 'grasping at straws' category of hypotheses
really.

Thanks,

Ingo
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