Re: [PATCH v4] z3fold: the 3-fold allocator for compressed pages

From: Dan Streetman
Date: Fri May 27 2016 - 07:11:08 EST


On Fri, May 27, 2016 at 6:55 AM, Vitaly Wool <vitalywool@xxxxxxxxx> wrote:
> Hello Dan,
>
> On Fri, May 20, 2016 at 2:39 PM, Dan Streetman <ddstreet@xxxxxxxx> wrote:
>
> <snip>
>>> +static int z3fold_compact_page(struct z3fold_header *zhdr)
>>> +{
>>> + struct page *page = virt_to_page(zhdr);
>>> + void *beg = zhdr;
>>> +
>>> +
>>> + if (!test_bit(MIDDLE_CHUNK_MAPPED, &page->private) &&
>>> + zhdr->middle_chunks != 0 &&
>>> + zhdr->first_chunks == 0 && zhdr->last_chunks == 0) {
>>> + memmove(beg + ZHDR_SIZE_ALIGNED,
>>> + beg + (zhdr->start_middle << CHUNK_SHIFT),
>>> + zhdr->middle_chunks << CHUNK_SHIFT);
>>> + zhdr->first_chunks = zhdr->middle_chunks;
>>> + zhdr->middle_chunks = 0;
>>> + zhdr->start_middle = 0;
>>> + zhdr->first_num++;
>>> + return 1;
>>> + }
>>
>> what about the case of only first and middle, or only middle and last?
>> you can still optimize space in those cases.
>
> That's right, but I ran some performance tests, too, and with those
> extra optimizations
> z3fold is on par with zsmalloc, while the existing implementation
> gives 10-30% better
> numbers. OTOH, the gain in space according to my measurements is 5-10% so I am
> not that eager to trade performance gain for it. I was thinking of
> having theoe extra
> optimizations under a module parameter/flag and I'll come up with the
> patch soon, but
> I'm going to have that disabled by default anyway.

sounds good.

>
> <snip>
>>> +static void z3fold_free(struct z3fold_pool *pool, unsigned long handle)
>>> +{
>>> + struct z3fold_header *zhdr;
>>> + int freechunks;
>>> + struct page *page;
>>> + enum buddy bud;
>>> +
>>> + spin_lock(&pool->lock);
>>> + zhdr = handle_to_z3fold_header(handle);
>>> + page = virt_to_page(zhdr);
>>> +
>>> + if (test_bit(PAGE_HEADLESS, &page->private)) {
>>> + /* HEADLESS page stored */
>>> + bud = HEADLESS;
>>> + } else {
>>> + bud = (handle - zhdr->first_num) & BUDDY_MASK;
>>
>> this should use handle_to_buddy()
>
> Thanks, will fix that.
>
> <snip>
>>> +static int z3fold_reclaim_page(struct z3fold_pool *pool, unsigned int retries)
>>> +{
>>> + int i, ret = 0, freechunks;
>>> + struct z3fold_header *zhdr;
>>> + struct page *page;
>>> + unsigned long first_handle = 0, middle_handle = 0, last_handle = 0;
>>> +
>>> + spin_lock(&pool->lock);
>>> + if (!pool->ops || !pool->ops->evict || list_empty(&pool->lru) ||
>>> + retries == 0) {
>>> + spin_unlock(&pool->lock);
>>> + return -EINVAL;
>>> + }
>>> + for (i = 0; i < retries; i++) {
>>> + page = list_last_entry(&pool->lru, struct page, lru);
>>> + list_del(&page->lru);
>>> +
>>> + /* Protect z3fold page against free */
>>> + set_bit(UNDER_RECLAIM, &page->private);
>>> + zhdr = page_address(page);
>>> + if (!test_bit(PAGE_HEADLESS, &page->private)) {
>>> + list_del(&zhdr->buddy);
>>> + /*
>>> + * We need encode the handles before unlocking, since
>>> + * we can race with free that will set
>>> + * (first|last)_chunks to 0
>>> + */
>>> + first_handle = 0;
>>> + last_handle = 0;
>>> + middle_handle = 0;
>>> + if (zhdr->first_chunks)
>>> + first_handle = encode_handle(zhdr, FIRST);
>>> + if (zhdr->middle_chunks)
>>> + middle_handle = encode_handle(zhdr, MIDDLE);
>>> + if (zhdr->last_chunks)
>>> + last_handle = encode_handle(zhdr, LAST);
>>> + } else {
>>> + first_handle = encode_handle(zhdr, HEADLESS);
>>> + last_handle = middle_handle = 0;
>>> + }
>>> +
>>> + spin_unlock(&pool->lock);
>>> +
>>> + /* Issue the eviction callback(s) */
>>> + if (middle_handle) {
>>> + ret = pool->ops->evict(pool, middle_handle);
>>> + if (ret)
>>> + goto next;
>>> + }
>>> + if (first_handle) {
>>> + ret = pool->ops->evict(pool, first_handle);
>>> + if (ret)
>>> + goto next;
>>> + }
>>> + if (last_handle) {
>>> + ret = pool->ops->evict(pool, last_handle);
>>> + if (ret)
>>> + goto next;
>>> + }
>>> +next:
>>> + spin_lock(&pool->lock);
>>> + clear_bit(UNDER_RECLAIM, &page->private);
>>> + if ((test_bit(PAGE_HEADLESS, &page->private) && ret == 0) ||
>>> + (zhdr->first_chunks == 0 && zhdr->last_chunks == 0 &&
>>> + zhdr->middle_chunks == 0)) {
>>> + /*
>>> + * All buddies are now free, free the z3fold page and
>>> + * return success.
>>> + */
>>> + clear_bit(PAGE_HEADLESS, &page->private);
>>> + free_z3fold_page(zhdr);
>>> + pool->pages_nr--;
>>> + spin_unlock(&pool->lock);
>>> + return 0;
>>> + } else if (zhdr->first_chunks != 0 &&
>>> + zhdr->last_chunks != 0 && zhdr->middle_chunks != 0) {
>>
>> if this is a HEADLESS page and the reclaim failed, this else-if will
>> be checked which isn't good, since the zhdr data doesn't exist for
>> headless pages.
>
> Thanks, and that too.
>
> <snip>
>>> +static void z3fold_unmap(struct z3fold_pool *pool, unsigned long handle)
>>> +{
>>> + struct z3fold_header *zhdr;
>>> + struct page *page;
>>> + enum buddy buddy;
>>> +
>>> + spin_lock(&pool->lock);
>>> + zhdr = handle_to_z3fold_header(handle);
>>> + page = virt_to_page(zhdr);
>>> +
>>> + if (test_bit(PAGE_HEADLESS, &page->private)) {
>>> + spin_unlock(&pool->lock);
>>> + return;
>>> + }
>>> +
>>> + buddy = handle_to_buddy(handle);
>>> + if (buddy == MIDDLE)
>>> + clear_bit(MIDDLE_CHUNK_MAPPED, &page->private);
>>
>> maybe it should be compacted here, in case a compaction was missed
>> while the middle chunk was mapped?
>
> I was thinking about that but decided not to go for it at least right
> now because
> I want map() and unmap() functions to be as fast as possible. I am
> considering adding a worker thread that would run compaction in an async
> mode and here would be one of the places to trigger it then. Does that sound
> reasonable to you?

well you could register as a shrinker instead of managing your own
worker, but either way sounds ok. And being a shrinker isn't exactly
a good match currently, as the compaction doesn't actually free any
pages up, just makes a bit more space on the compacted pages.
Although, you could think about how to actually migrate chunks to
different pages, which would let the shrinker free up pages.



>
> ~vitaly