[PATCH 05/10] arch/x86/platform/uv: BAU add generic function pointers

From: Andrew Banman
Date: Wed Sep 21 2016 - 12:10:27 EST


Many BAU functions have different implementations depending on the UV
version. Rather than switching on the uvhub_version throughout the driver,
we can define a set of operations for each version. This is especially
beneficial for UV4, which will require many new MMR read/write functions.

Currently, the set of abstracted functions are the same for UV1, UV2, and
UV3. The functions were chosen because each one will have a different
implementation for UV4. Other functions will be added as needed to handle
new implementations or to cleanup the existing differences between UV1,
UV2, and UV3, i.e. read_status and wait_completion.

Signed-off-by: Andrew Banman <abanman@xxxxxxx>
Acked-by: Mike Travis <travis@xxxxxxx>
Acked-by: Dimitri Sivanich <sivanich@xxxxxxx>
Acked-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
---
arch/x86/include/asm/uv/uv_bau.h | 11 +++++++++++
arch/x86/platform/uv/tlb_uv.c | 19 +++++++++++++++++++
2 files changed, 30 insertions(+)

diff --git a/arch/x86/include/asm/uv/uv_bau.h b/arch/x86/include/asm/uv/uv_bau.h
index a46f270..a7a93a5 100644
--- a/arch/x86/include/asm/uv/uv_bau.h
+++ b/arch/x86/include/asm/uv/uv_bau.h
@@ -385,6 +385,17 @@ struct uv2_3_bau_msg_header {
/* bits 127:120 */
};

+/* Abstracted BAU functions */
+struct bau_operations {
+ unsigned long (*read_l_sw_ack)(void);
+ unsigned long (*read_g_sw_ack)(int pnode);
+ unsigned long (*bau_gpa_to_offset)(unsigned long vaddr);
+ void (*write_l_sw_ack)(unsigned long mmr);
+ void (*write_g_sw_ack)(int pnode, unsigned long mmr);
+ void (*write_payload_first)(int pnode, unsigned long mmr);
+ void (*write_payload_last)(int pnode, unsigned long mmr);
+};
+
/*
* The activation descriptor:
* The format of the message to send, plus all accompanying control
diff --git a/arch/x86/platform/uv/tlb_uv.c b/arch/x86/platform/uv/tlb_uv.c
index 34b2a48..a33a433 100644
--- a/arch/x86/platform/uv/tlb_uv.c
+++ b/arch/x86/platform/uv/tlb_uv.c
@@ -24,6 +24,18 @@
#include <asm/irq_vectors.h>
#include <asm/timer.h>

+static struct bau_operations ops;
+
+static struct bau_operations uv123_bau_ops = {
+ .bau_gpa_to_offset = uv_gpa_to_offset,
+ .read_l_sw_ack = read_mmr_sw_ack,
+ .read_g_sw_ack = read_gmmr_sw_ack,
+ .write_l_sw_ack = write_mmr_sw_ack,
+ .write_g_sw_ack = write_gmmr_sw_ack,
+ .write_payload_first = write_mmr_payload_first,
+ .write_payload_last = write_mmr_payload_last,
+};
+
/* timeouts in nanoseconds (indexed by UVH_AGING_PRESCALE_SEL urgency7 30:28) */
static int timeout_base_ns[] = {
20,
@@ -2135,6 +2147,13 @@ static int __init uv_bau_init(void)
if (!is_uv_system())
return 0;

+ if (is_uv3_hub())
+ ops = uv123_bau_ops;
+ else if (is_uv2_hub())
+ ops = uv123_bau_ops;
+ else if (is_uv1_hub())
+ ops = uv123_bau_ops;
+
for_each_possible_cpu(cur_cpu) {
mask = &per_cpu(uv_flush_tlb_mask, cur_cpu);
zalloc_cpumask_var_node(mask, GFP_KERNEL, cpu_to_node(cur_cpu));
--
1.8.5.6