[PATCH v2 00/10] Start of skl watermark cleanup

From: Lyude
Date: Fri Oct 07 2016 - 20:12:40 EST

While it (mostly) works, the code for handling watermarks on Skylake has been
kind of ugly for a while. As well a lot of it isn't that friendly to atomic
transactions, Lots of copy paste, redundant wm values, etc. While this isn't a
full cleanup, it's a good start. As well, we add a couple of features for
making debugging watermarks a little easier.

Lyude (10):
drm/i915/skl: Move per-pipe ddb allocations into crtc states
drm/i915/skl: Remove linetime from skl_wm_values
drm/i915/gen9: Make skl_wm_level per-plane
drm/i915/gen9: Cleanup skl_pipe_wm_active_state
drm/i915/gen9: Get rid of redundant watermark values
drm/i915/gen9: Add ddb changes to atomic debug output
drm/i915/gen9: Make skl_pipe_wm_get_hw_state() reusable
drm/i915/gen9: Add skl_wm_level_equals()
drm/i915/gen9: Actually verify WM levels in verify_wm_state()
drm/i915/gen9: Don't wrap strings in verify_wm_state()

drivers/gpu/drm/i915/i915_drv.h | 10 +-
drivers/gpu/drm/i915/intel_display.c | 138 +++++++---
drivers/gpu/drm/i915/intel_drv.h | 24 +-
drivers/gpu/drm/i915/intel_pm.c | 470 +++++++++++++++++------------------
drivers/gpu/drm/i915/intel_sprite.c | 8 +-
5 files changed, 357 insertions(+), 293 deletions(-)