Re: [PATCH v1] HID: udraw: Add support for the uDraw tablet for PS3

From: Benjamin Tissoires
Date: Fri Nov 04 2016 - 10:26:50 EST


On Oct 27 2016 or thereabouts, Bastien Nocera wrote:
> This adds support for the THQ uDraw tablet for the PS3, as
> 4 separate device nodes, so that user-space can easily consume
> events coming from the hardware.
>
> Note that the touchpad two-finger support is fairly unreliable,
> and a right-click can only be achieved with a two-finger tap
> with the two fingers slightly apart (about 1cm should be enough).
>
> Tested-by: Bastien Nocera <hadess@xxxxxxxxxx>
> Signed-off-by: Bastien Nocera <hadess@xxxxxxxxxx>
> ---
> ÂMAINTAINERSÂÂÂÂÂÂÂÂÂÂÂÂÂ|ÂÂÂ6 +
> Âdrivers/hid/KconfigÂÂÂÂÂ|ÂÂÂ7 +
> Âdrivers/hid/MakefileÂÂÂÂ|ÂÂÂ1 +
> Âdrivers/hid/hid-core.cÂÂ|ÂÂÂ1 +
> Âdrivers/hid/hid-ids.hÂÂÂ|ÂÂÂ3 +
> Âdrivers/hid/hid-udraw.c | 478
> ++++++++++++++++++++++++++++++++++++++++++++++++
> Â6 files changed, 496 insertions(+)
> Âcreate mode 100644 drivers/hid/hid-udraw.c
>
> diff --git a/MAINTAINERS b/MAINTAINERS
> index 33d7779..57f6bea 100644
> --- a/MAINTAINERS
> +++ b/MAINTAINERS
> @@ -12197,6 +12197,12 @@ S: Maintained
> ÂF: Documentation/filesystems/udf.txt
> ÂF: fs/udf/
> Â
> +UDRAW TABLET
> +M: Bastien Nocera <hadess@xxxxxxxxxx>
> +L: linux-input@xxxxxxxxxxxxxxx
> +S: Maintained
> +F: drivers/hid/hid-udraw.c
> +
> ÂUFS FILESYSTEM
> ÂM: Evgeniy Dushistov <dushistov@xxxxxxx>
> ÂS: Maintained
> diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig
> index cd4599c..88c831e 100644
> --- a/drivers/hid/Kconfig
> +++ b/drivers/hid/Kconfig
> @@ -861,6 +861,13 @@ config THRUSTMASTER_FF
> Â ÂÂa THRUSTMASTER Dual Trigger 3-in-1 or a THRUSTMASTER Ferrari
> GT
> Â ÂÂRumble Force or Force Feedback Wheel.
> Â
> +config HID_UDRAW
> + tristate "THQ PS3 uDraw tablet"
> + depends on HID
> + ---help---
> + ÂÂSay Y here if you want to use the THQ uDraw gaming tablet
> for

Looks like your MUA corrupted the patch...

> + ÂÂthe PS3.
> +
> Âconfig HID_WACOM
> Â tristate "Wacom Intuos/Graphire tablet support (USB)"
> Â depends on HID
> diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile
> index 86b2b57..d0d9b34 100644
> --- a/drivers/hid/Makefile
> +++ b/drivers/hid/Makefile
> @@ -96,6 +96,7 @@ obj-$(CONFIG_HID_TIVO) += hid-tivo.o
> Âobj-$(CONFIG_HID_TOPSEED) += hid-topseed.o
> Âobj-$(CONFIG_HID_TWINHAN) += hid-twinhan.o
> Âobj-$(CONFIG_HID_UCLOGIC) += hid-uclogic.o
> +obj-$(CONFIG_HID_UDRAW) += hid-udraw.o
> Âobj-$(CONFIG_HID_LED) += hid-led.o
> Âobj-$(CONFIG_HID_XINMO) += hid-xinmo.o
> Âobj-$(CONFIG_HID_ZEROPLUS) += hid-zpff.o
> diff --git a/drivers/hid/hid-core.c b/drivers/hid/hid-core.c
> index 2b89c70..3611ec7 100644
> --- a/drivers/hid/hid-core.c
> +++ b/drivers/hid/hid-core.c
> @@ -2086,6 +2086,7 @@ static const struct hid_device_id
> hid_have_special_driver[] = {
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_UCLOGIC_TABLET_WP1062) },
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_UCLOGIC_WIRELESS_TABLET_TWHL850) },
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_UCLOGIC_TABLET_TWHA60) },
> + { HID_USB_DEVICE(USB_VENDOR_ID_THQ,
> USB_DEVICE_ID_THQ_PS3_UDRAW) },
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_YIYNOVA_TABLET) },
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_UGEE_TABLET_81) },
> Â { HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC,
> USB_DEVICE_ID_UGEE_TABLET_45) },
> diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
> index cd59c79..4ff9ecc 100644
> --- a/drivers/hid/hid-ids.h
> +++ b/drivers/hid/hid-ids.h
> @@ -955,6 +955,9 @@
> Â#define USB_VENDOR_ID_THINGM 0x27b8
> Â#define USB_DEVICE_ID_BLINK1 0x01ed
> Â
> +#define USB_VENDOR_ID_THQ 0x20d6
> +#define USB_DEVICE_ID_THQ_PS3_UDRAW 0xcb17
> +
> Â#define USB_VENDOR_ID_THRUSTMASTER 0x044f
> Â
> Â#define USB_VENDOR_ID_TIVO 0x150a
> diff --git a/drivers/hid/hid-udraw.c b/drivers/hid/hid-udraw.c
> new file mode 100644
> index 0000000..794aae5
> --- /dev/null
> +++ b/drivers/hid/hid-udraw.c
> @@ -0,0 +1,478 @@
> +/*
> + * HID driver for THQ PS3 uDraw tablet
> + *
> + * Copyright (C) 2016 Red Hat Inc. All Rights Reserved
> + *
> + * This software is licensed under the terms of the GNU General Public
> + * License version 2, as published by the Free Software Foundation,
> and
> + * may be copied, distributed, and modified under those terms.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.ÂÂSee the
> + * GNU General Public License for more details.
> + */
> +
> +#include <linux/device.h>
> +#include <linux/hid.h>
> +#include <linux/module.h>
> +#include "hid-ids.h"
> +
> +MODULE_AUTHOR("Bastien Nocera <hadess@xxxxxxxxxx>");
> +MODULE_DESCRIPTION("PS3 uDraw tablet driver");
> +MODULE_LICENSE("GPL");
> +
> +/*
> + * Protocol information from:
> + * http://brandonw.net/udraw/
> + * and the source code of:
> + * https://vvvv.org/contribution/udraw-hid
> + */
> +
> +/*
> + * The device is setup with multiple input devices to make it easier
> + * to handle in user-space:

That's also the correct way of doing it, given that this device is a set
of distinct devices.

> + * - the touch area which works as a touchpad
> + * - the tablet area which works as a touchpad/drawing tablet
> + * - a joypad with a d-pad, and 7 buttons
> + * - an accelerometer device
> + */
> +
> +enum {
> + TOUCH_NONE,
> + TOUCH_PEN,
> + TOUCH_FINGER,
> + TOUCH_TWOFINGER
> +};
> +
> +enum {
> + AXIS_X,
> + AXIS_Y,
> + AXIS_Z
> +};
> +
> +/* Accelerometer min/max values
> + * in order, X, Y and Z
> + */
> +struct {
> + int min;
> + int max;
> +} accel_limits[] = {
> + [AXIS_X] = { 0x1EA, 0x216 },
> + [AXIS_Y] = { 0x1EA, 0x216 },
> + [AXIS_Z] = { 0x1EC, 0x218 }

Nitpicking, it feels weird writing min/max as hex values.

> +};
> +
> +#define DEVICE_NAME "THQ uDraw Game Tablet for PS3"
> +/* resolution in pixels */
> +#define RES_X 1920
> +#define RES_Y 1080
> +/* size in mm */
> +#define WIDTHÂÂ160
> +#define HEIGHT 90
> +#define PRESSURE_OFFSET 0x71
> +#define MAX_PRESSURE (0xFF - PRESSURE_OFFSET)

Why is pressure an hex value too?

> +
> +struct udraw {
> + struct input_dev *joy_input_dev;
> + struct input_dev *touch_input_dev;
> + struct input_dev *pen_input_dev;
> + struct input_dev *accel_input_dev;
> + struct hid_device *hdev;
> +
> + /* The device's two-finger support is pretty unreliable, as

Nitpicking, the kernel comment style requires to have the following:
/*
* foo
* bar
*/

> + Â* the device could report a single touch when the two fingers
> + Â* are too close together, and the distance between fingers,
> even
> + Â* though reported is not in pixels, but in an arbitrary unit.

There is no point in mentioning pixels here. All touchpads report their
values in arbitrary units, which is then converted into unit per mm by
using the resolution.

> + Â*
> + Â* We'll make do without it, and try to report the first touch
> + Â* as reliably as possible.
> + Â*/
> + int last_one_finger_x;
> + int last_one_finger_y;
> + int last_two_finger_x;
> + int last_two_finger_y;
> +};
> +
> +static int clamp_accel(int axis, int offset)
> +{
> + axis = clamp(axis,
> + accel_limits[offset].min,
> + accel_limits[offset].max);
> + axis = (axis - accel_limits[offset].min) /
> + ((accel_limits[offset].max -
> + ÂÂaccel_limits[offset].min) * 0xFF);
> + return axis;
> +}
> +
> +static int udraw_raw_event(struct hid_device *hdev, struct hid_report
> *report,
> + Âu8 *data, int len)
> +{
> + struct udraw *udraw = hid_get_drvdata(hdev);
> + int touch;
> + int x, y, z;
> +
> + if (len != 0x1B)

a length should not been expressed in hex.

> + return 0;
> +
> + if (data[11] == 0x00)
> + touch = TOUCH_NONE;
> + else if (data[11] == 0x40)
> + touch = TOUCH_PEN;
> + else if (data[11] == 0x80)
> + touch = TOUCH_FINGER;
> + else
> + touch = TOUCH_TWOFINGER;
> +
> + /* joypad */
> + input_report_key(udraw->joy_input_dev, BTN_WEST, data[0] & 1);
> + input_report_key(udraw->joy_input_dev, BTN_SOUTH, data[0] &
> 2);

you should report !!(data[0] & 2), or you'll send key repeat events to
user space.

> + input_report_key(udraw->joy_input_dev, BTN_EAST, data[0] & 4);
> + input_report_key(udraw->joy_input_dev, BTN_NORTH, data[0] &
> 8);

Same for those 2, keys should be reported with a value of 0 or 1.

> +
> + input_report_key(udraw->joy_input_dev, BTN_SELECT, data[1] &
> 1);
> + input_report_key(udraw->joy_input_dev, BTN_START, data[1] &
> 2);
> + input_report_key(udraw->joy_input_dev, BTN_MODE, data[1] &
> 16);

rinse, wash, repeat

> +
> + x = y = 0;
> + switch (data[2]) {
> + case 0x0:
> + y = -127;
> + break;
> + case 0x1:
> + y = -127;
> + x = 127;
> + break;
> + case 0x2:
> + x = 127;
> + break;
> + case 0x3:
> + y = 127;
> + x = 127;
> + break;
> + case 0x4:
> + y = 127;
> + break;
> + case 0x5:
> + y = 127;
> + x = -127;
> + break;
> + case 0x6:
> + x = -127;
> + break;
> + case 0x7:
> + y = -127;
> + x = -127;
> + break;
> + default:
> + break;
> + }
> +
> + input_report_abs(udraw->joy_input_dev, ABS_X, x);
> + input_report_abs(udraw->joy_input_dev, ABS_Y, y);
> +
> + input_sync(udraw->joy_input_dev);
> +
> + /* For pen and touchpad */
> + x = y = 0;
> + if (touch != TOUCH_NONE) {
> + if (data[15] != 0x0F)
> + x = data[15] * 256 + data[17];
> + if (data[16] != 0x0F)
> + y = data[16] * 256 + data[18];
> + }
> +
> + if (touch == TOUCH_FINGER) {
> + /* Save the last one-finger touch */
> + udraw->last_one_finger_x = x;
> + udraw->last_one_finger_y = y;
> + udraw->last_two_finger_x = -1;
> + udraw->last_two_finger_y = -1;
> + } else if (touch == TOUCH_TWOFINGER) {
> + /* We have a problem because x/y is the one for the

comment style please (though IIRC, Jiri doesn't care much).

> + Â* second finger but we want the first finger given
> + Â* to user-space otherwise it'll look as if it jumped.
> + Â*/
> + if (udraw->last_two_finger_x == -1) {
> + /* Save the position of the 2nd finger */
> + udraw->last_two_finger_x = x;
> + udraw->last_two_finger_y = y;
> +
> + x = udraw->last_one_finger_x;
> + y = udraw->last_one_finger_y;
> + } else {
> + /* Offset the 2-finger coords using the
> + Â* saved data from the first finger
> + Â*/
> + x = x - (udraw->last_two_finger_x
> + - udraw->last_one_finger_x);
> + y = y - (udraw->last_two_finger_y
> + - udraw->last_one_finger_y);
> + }

This way of reporting the fingers is terrible. However, Bastien asked
for some early reviews and this was the most acceptable solution.

> + }
> +
> + /* touchpad */
> + if (touch == TOUCH_FINGER || touch == TOUCH_TWOFINGER) {
> + input_report_key(udraw->touch_input_dev, BTN_TOUCH,
> 1);
> + input_report_key(udraw->touch_input_dev,
> BTN_TOOL_FINGER,
> + touch == TOUCH_FINGER);
> + input_report_key(udraw->touch_input_dev,
> BTN_TOOL_DOUBLETAP,
> + touch == TOUCH_TWOFINGER);
> +
> + input_report_abs(udraw->touch_input_dev, ABS_X, x);
> + input_report_abs(udraw->touch_input_dev, ABS_Y, y);
> + } else {
> + input_report_key(udraw->touch_input_dev, BTN_TOUCH,
> 0);
> + input_report_key(udraw->touch_input_dev,
> BTN_TOOL_FINGER, 0);
> + input_report_key(udraw->touch_input_dev,
> BTN_TOOL_DOUBLETAP, 0);
> + }
> + input_sync(udraw->touch_input_dev);
> +
> + /* pen */
> + if (touch == TOUCH_PEN) {
> + int level;
> +
> + level = clamp(data[13] - PRESSURE_OFFSET,
> + 0, MAX_PRESSURE);
> +
> + input_report_key(udraw->pen_input_dev, BTN_TOUCH,
> (level != 0));
> + input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN,
> 1);
> + input_report_abs(udraw->pen_input_dev, ABS_PRESSURE,
> level);
> + input_report_abs(udraw->pen_input_dev, ABS_X, x);
> + input_report_abs(udraw->pen_input_dev, ABS_Y, y);
> + } else {
> + input_report_key(udraw->pen_input_dev, BTN_TOUCH, 0);
> + input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN,
> 0);
> + input_report_abs(udraw->pen_input_dev, ABS_PRESSURE,
> 0);
> + }
> + input_sync(udraw->pen_input_dev);
> +
> + /* accel */
> + x = (data[19] + (data[20] << 8));
> + x = clamp_accel(x, AXIS_X);
> + y = (data[21] + (data[22] << 8));
> + y = clamp_accel(y, AXIS_Y);
> + z = (data[23] + (data[24] << 8));
> + z = clamp_accel(z, AXIS_Z);
> + input_report_abs(udraw->accel_input_dev, ABS_X, x);
> + input_report_abs(udraw->accel_input_dev, ABS_Y, y);
> + input_report_abs(udraw->accel_input_dev, ABS_Z, z);
> + input_sync(udraw->accel_input_dev);
> +
> + /* let hidraw and hiddev handle the report */
> + return 0;
> +}
> +
> +static int udraw_open(struct input_dev *dev)
> +{
> + struct udraw *udraw = input_get_drvdata(dev);
> +
> + return hid_hw_open(udraw->hdev);
> +}
> +
> +static void udraw_close(struct input_dev *dev)
> +{
> + struct udraw *udraw = input_get_drvdata(dev);
> +
> + hid_hw_close(udraw->hdev);
> +}
> +
> +static struct input_dev *allocate_and_setup(struct hid_device *hdev,
> + const char *name)
> +{
> + struct input_dev *input_dev;
> +
> + input_dev = devm_input_allocate_device(&hdev->dev);
> + if (!input_dev)
> + return NULL;
> +
> + input_dev->name = name;
> + input_dev->phys = hdev->phys;
> + input_dev->dev.parent = &hdev->dev;
> + input_dev->open = udraw_open;
> + input_dev->close = udraw_close;
> + input_dev->uniq = hdev->uniq;
> + input_dev->id.bustype = hdev->bus;
> + input_dev->id.vendorÂÂ= hdev->vendor;
> + input_dev->id.product = hdev->product;
> + input_dev->id.version = hdev->version;
> + input_set_drvdata(input_dev, hid_get_drvdata(hdev));
> +
> + return input_dev;
> +}
> +
> +static bool udraw_setup_touch(struct udraw *udraw,
> + struct hid_device *hdev)
> +{
> + struct input_dev *input_dev;
> +
> + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Touchpad");
> + if (!input_dev)
> + return false;
> +
> + input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
> +
> + set_bit(ABS_X, input_dev->absbit);

No need to set this, it will be set by input_set_abs_params()

> + input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
> + input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
> + set_bit(ABS_Y, input_dev->absbit);

likewise

> + input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
> + input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
> +
> + set_bit(BTN_TOUCH, input_dev->keybit);
> + set_bit(BTN_TOOL_FINGER, input_dev->keybit);
> + set_bit(BTN_TOOL_DOUBLETAP, input_dev->keybit);
> +
> + set_bit(INPUT_PROP_POINTER, input_dev->propbit);
> +
> + udraw->touch_input_dev = input_dev;
> +
> + return true;
> +}
> +
> +static bool udraw_setup_pen(struct udraw *udraw,
> + struct hid_device *hdev)
> +{
> + struct input_dev *input_dev;
> +
> + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Pen");
> + if (!input_dev)
> + return false;
> +
> + input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
> +
> + set_bit(ABS_X, input_dev->absbit);

no need to set this

> + input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
> + input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
> + set_bit(ABS_Y, input_dev->absbit);

idem

> + input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
> + input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
> + set_bit(ABS_PRESSURE, input_dev->absbit);

idem

> + input_set_abs_params(input_dev, ABS_PRESSURE,
> + 0, MAX_PRESSURE, 0, 0);
> +
> + set_bit(BTN_TOUCH, input_dev->keybit);
> + set_bit(BTN_TOOL_PEN, input_dev->keybit);
> +
> + set_bit(INPUT_PROP_POINTER, input_dev->propbit);
> +
> + udraw->pen_input_dev = input_dev;
> +
> + return true;
> +}
> +
> +static bool udraw_setup_accel(struct udraw *udraw,
> + struct hid_device *hdev)
> +{
> + struct input_dev *input_dev;
> +
> + input_dev = allocate_and_setup(hdev, DEVICE_NAME "
> Accelerometer");
> + if (!input_dev)
> + return false;
> +
> + input_dev->evbit[0] = BIT(EV_ABS);
> +
> + /* 1G accel is reported as ~256, so clamp to 2G */
> + set_bit(ABS_X, input_dev->absbit);

no need to set this

> + input_set_abs_params(input_dev, ABS_X, -512, 512, 0, 0);
> + set_bit(ABS_Y, input_dev->absbit);

idem

> + input_set_abs_params(input_dev, ABS_Y, -512, 512, 0, 0);
> + set_bit(ABS_Z, input_dev->absbit);

idem

> + input_set_abs_params(input_dev, ABS_Z, -512, 512, 0, 0);
> +
> + set_bit(INPUT_PROP_ACCELEROMETER, input_dev->propbit);
> +
> + udraw->accel_input_dev = input_dev;
> +
> + return true;
> +}
> +
> +static bool udraw_setup_joypad(struct udraw *udraw,
> + struct hid_device *hdev)
> +{
> + struct input_dev *input_dev;
> +
> + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Joypad");
> + if (!input_dev)
> + return false;
> +
> + input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
> +
> + set_bit(BTN_SOUTH, input_dev->keybit);
> + set_bit(BTN_NORTH, input_dev->keybit);
> + set_bit(BTN_EAST, input_dev->keybit);
> + set_bit(BTN_WEST, input_dev->keybit);
> + set_bit(BTN_SELECT, input_dev->keybit);
> + set_bit(BTN_START, input_dev->keybit);
> + set_bit(BTN_MODE, input_dev->keybit);
> +
> + set_bit(ABS_X, input_dev->absbit);

no need to set this

> + input_set_abs_params(input_dev, ABS_X, -127, 127, 0, 0);
> + set_bit(ABS_Y, input_dev->absbit);

idem

> + input_set_abs_params(input_dev, ABS_Y, -127, 127, 0, 0);
> +
> + udraw->joy_input_dev = input_dev;
> +
> + return true;
> +}
> +
> +static int udraw_probe(struct hid_device *hdev, const struct
> hid_device_id *id)
> +{
> + struct udraw *udraw;
> + int ret;
> +
> + udraw = devm_kzalloc(&hdev->dev, sizeof(struct udraw),
> GFP_KERNEL);
> + if (!udraw)
> + return -ENOMEM;
> +
> + udraw->hdev = hdev;
> + udraw->last_two_finger_x = -1;
> + udraw->last_two_finger_y = -1;
> +
> + hid_set_drvdata(hdev, udraw);
> +
> + ret = hid_parse(hdev);
> + if (ret) {
> + hid_err(hdev, "parse failed\n");
> + return ret;
> + }
> +
> + if (!udraw_setup_joypad(udraw, hdev) ||
> + ÂÂÂÂ!udraw_setup_touch(udraw, hdev) ||
> + ÂÂÂÂ!udraw_setup_pen(udraw, hdev) ||
> + ÂÂÂÂ!udraw_setup_accel(udraw, hdev)) {
> + hid_err(hdev, "could not allocate interfaces\n");
> + return -ENOMEM;
> + }
> +
> + ret = input_register_device(udraw->joy_input_dev) ||
> + input_register_device(udraw->touch_input_dev) ||
> + input_register_device(udraw->pen_input_dev) ||
> + input_register_device(udraw->accel_input_dev);
> + if (ret) {
> + hid_err(hdev, "failed to register interfaces\n");
> + return ret;
> + }
> +
> + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW |
> HID_CONNECT_DRIVER);
> + if (ret) {
> + hid_err(hdev, "hw start failed\n");
> + return ret;
> + }
> +
> + return 0;
> +}
> +
> +static const struct hid_device_id udraw_devices[] = {
> + { HID_USB_DEVICE(USB_VENDOR_ID_THQ,
> USB_DEVICE_ID_THQ_PS3_UDRAW) },
> + { }
> +};
> +MODULE_DEVICE_TABLE(hid, udraw_devices);
> +
> +static struct hid_driver udraw_driver = {
> + .name = "hid-udraw",
> + .id_table = udraw_devices,
> + .raw_event = udraw_raw_event,
> + .probe = udraw_probe,
> +};
> +module_hid_driver(udraw_driver);
> --Â
> 2.7.4

Cheers,
Benjamin