Re: [PATCH 1/3] livepatch: introduce shadow variable API

From: Josh Poimboeuf
Date: Wed Jun 14 2017 - 09:18:01 EST


On Wed, Jun 14, 2017 at 02:59:13PM +0200, Petr Mladek wrote:
> > +}
> > +
> > +void klp_shadow_detach(void *obj, char *var)
> > +{
> > + unsigned long flags;
> > + struct klp_shadow *shadow;
> > +
> > + spin_lock_irqsave(&klp_shadow_lock, flags);
> > +
> > + hash_for_each_possible(klp_shadow_hash, shadow, node,
> > + (unsigned long)obj) {
> > + if (shadow->obj == obj && !strcmp(shadow->var, var)) {
>
> Do we need to test "shadow->obj == obj" here? If it is not true,
> there would be a bug in the hashtable implementation or in
> klp_shadow_attach().
>
> Well, it might make sense to add a consistency check:
>
> WARN_ON(shadow->obj != obj);
>

It would make sense if hash_for_each_possible() worked that way, but for
some reason it doesn't. :-/ It gives you all the hash collisions.

--
Josh