Re: [PATCH 0/2] mm, oom: do not grant oom victims full memory reserves access
From: Michal Hocko
Date: Tue Aug 01 2017 - 08:55:06 EST
On Tue 01-08-17 13:42:38, Roman Gushchin wrote:
> On Tue, Aug 01, 2017 at 02:29:05PM +0200, Michal Hocko wrote:
> > On Tue 01-08-17 13:23:44, Roman Gushchin wrote:
> > > On Tue, Aug 01, 2017 at 02:16:44PM +0200, Michal Hocko wrote:
> > > > On Thu 27-07-17 11:03:55, Michal Hocko wrote:
> > > > > Hi,
> > > > > this is a part of a larger series I posted back in Oct last year . I
> > > > > have dropped patch 3 because it was incorrect and patch 4 is not
> > > > > applicable without it.
> > > > >
> > > > > The primary reason to apply patch 1 is to remove a risk of the complete
> > > > > memory depletion by oom victims. While this is a theoretical risk right
> > > > > now there is a demand for memcg aware oom killer which might kill all
> > > > > processes inside a memcg which can be a lot of tasks. That would make
> > > > > the risk quite real.
> > > > >
> > > > > This issue is addressed by limiting access to memory reserves. We no
> > > > > longer use TIF_MEMDIE to grant the access and use tsk_is_oom_victim
> > > > > instead. See Patch 1 for more details. Patch 2 is a trivial follow up
> > > > > cleanup.
> > > >
> > > > Any comments, concerns? Can we merge it?
> > >
> > > I've rebased the cgroup-aware OOM killer and ran some tests.
> > > Everything works well.
> > Thanks for your testing. Can I assume your Tested-by?
> I wonder if we can get rid of TIF_MEMDIE completely,
> if we will count OOM victims on per-oom-victim-signal-struct rather than
> on per-thread basis? Say, assign oom_mm using cmpxchg, and call
> exit_oom_victim() from __exit_signal()? __thaw_task() can be called from
> mark_oom_victim() unconditionally.
> Do you see any problems with this approach?
Ohh, I wish we could do that. All my previous attempts failed though. I
have always hit the problem to tell that the last thread of the process
is exiting to know when to call exit_oom_victim and release the oom
disable barrier. Maybe things have changed somehow since I've tried the
last time but this is a tricky code. I will certainly get back to it
some day but not likely anytime soon.