Re: [PATCH 2/6] backlight/generic-bl: remove DRIVER1 state

From: Daniel Thompson
Date: Thu Jan 18 2018 - 04:20:47 EST




On 17/01/18 17:13, Daniel Vetter wrote:
On Wed, Jan 17, 2018 at 04:44:00PM +0000, Daniel Thompson wrote:
On 17/01/18 14:01, Daniel Vetter wrote:
Nothing in the entire tree ever sets this, which means this is dead
code. Remove it.

Cc: Lee Jones <lee.jones@xxxxxxxxxx>
Cc: Daniel Thompson <daniel.thompson@xxxxxxxxxx>
Cc: Jingoo Han <jingoohan1@xxxxxxxxx>
Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx>

Not sure whether to ack this one or not.

There is nothing wrong with the change but having taken a closer look the
driver seems like it exists mostly to allow mach-XXX code to plug in
function pointers and we don't do that sort of thing any more.

I think the entire driver is dead code!

Well I can also supply a patch to outright nuke the code, but figuring out
whether that's the right thing to do is definitely way above may pay grade
:-)

I don't believe that for a second. ;-)

However after a bit more thought I think its best to take this patch as is and we can remove generic-bl after. Whilst I'm confident this code is not used, nuking it after your cleanups would result in a simpler revert if I were wrong.

So...

Acked-by: Daniel Thompson <daniel.thompson@xxxxxxxxxx>


I only really stitched these together after a long discussion with Meghana
about why backlight seems to have 3+ different ways to enable/disable a
backlight. Just trying to help a bit with getting the
backlight_enable/disable stuff going, so that long-term, at least for
newer drivers, we have one blessed way to do that.

btw that kind of display pm simplification matches what we've done when
implementing atomic modesetting about 3 years ago: We've smashed all the
various power states drm (and fbdev/fbcon) knew about into a simple "is it
on?" boolean. Todays digital hw doesn't really know anything in-between.
Ofc there's tons of components to switch on/off to get the entire display
pipe up, and they might want different autosuspend delays to optimize the
overall system, but that's orthogonal (well, driver internal
implementation detail) really.

Cheers, Daniel



Daniel.


--- drivers/video/backlight/generic_bl.c | 5 ----- 1 file changed, 5
deletions(-)

diff --git a/drivers/video/backlight/generic_bl.c
b/drivers/video/backlight/generic_bl.c index
67dfb939a514..4dea91acea13 100644 ---
a/drivers/video/backlight/generic_bl.c +++
b/drivers/video/backlight/generic_bl.c @@ -21,9 +21,6 @@ static int
genericbl_intensity; static struct backlight_device
*generic_backlight_device; static struct generic_bl_info *bl_machinfo;
-/* Flag to signal when the battery is low */ -#define
GENERICBL_BATTLOW BL_CORE_DRIVER1 - static int
genericbl_send_intensity(struct backlight_device *bd) { int intensity
= bd->props.brightness; @@ -34,8 +31,6 @@ static int
genericbl_send_intensity(struct backlight_device *bd) intensity = 0;
if (bd->props.state & BL_CORE_SUSPENDED) intensity = 0; - if
(bd->props.state & GENERICBL_BATTLOW) - intensity &=
bl_machinfo->limit_mask; bl_machinfo->set_bl_intensity(intensity);