Re: [PATCH 0/5] Fix deadlock on runtime suspend in DRM drivers

From: Lyude Paul
Date: Mon Feb 12 2018 - 12:43:30 EST


This patchset is a no-brainer for me. I'm ashamed to say I think I might have
seen this issue before, but polling gets used so rarely nowadays it slipped
under the rug by accident.

Anyway, for the whole series (except patch #2, which I will respond to with a
short comment in just a moment):

Reviewed-by: Lyude Paul <lyude@xxxxxxxxxx>

On Sun, 2018-02-11 at 10:38 +0100, Lukas Wunner wrote:
> Fix a deadlock on hybrid graphics laptops that's been present since 2013:
>
> DRM drivers poll connectors in 10 sec intervals. The poll worker is
> stopped on ->runtime_suspend with cancel_delayed_work_sync(). However
> the poll worker invokes the DRM drivers' ->detect callbacks, which call
> pm_runtime_get_sync(). If the poll worker starts after runtime suspend
> has begun, pm_runtime_get_sync() will wait for runtime suspend to finish
> with the intention of runtime resuming the device afterwards. The result
> is a circular wait between poll worker and autosuspend worker.
>
> I'm seeing this deadlock so often it's not funny anymore. I've also found
> 3 nouveau bugzillas about it and 1 radeon bugzilla. (See patch [3/5] and
> [4/5].)
>
> One theoretical solution would be to add a flag to the ->detect callback
> to tell it that it's running in the poll worker's context. In that case
> it doesn't need to call pm_runtime_get_sync() because the poll worker is
> only enabled while runtime active and we know that ->runtime_suspend
> waits for it to finish. But this approach would require touching every
> single DRM driver's ->detect hook. Moreover the ->detect hook is called
> from numerous other places, both in the DRM library as well as in each
> driver, making it necessary to trace every possible call chain and check
> if it's coming from the poll worker or not. I've tried to do that for
> nouveau (see the call sites listed in the commit message of patch [3/5])
> and concluded that this approach is a nightmare to implement.
>
> Another reason for the infeasibility of this approach is that ->detect
> is called from within the DRM library without driver involvement, e.g.
> via DRM's sysfs interface. In those cases, pm_runtime_get_sync() would
> have to be called by the DRM library, but the DRM library is supposed to
> stay generic, wheras runtime PM is driver-specific.
>
> So instead, I've come up with this much simpler solution which gleans
> from the current task's flags if it's a workqueue worker, retrieves the
> work_struct and checks if it's the poll worker. All that's needed is
> one small helper in the workqueue code and another small helper in the
> DRM library. This solution lends itself nicely to stable-backporting.
>
> The patches for radeon and amdgpu are compile-tested only, I only have a
> MacBook Pro with an Nvidia GK107 to test. To test the patches, add an
> "msleep(12*1000);" at the top of the driver's ->runtime_suspend hook.
> This ensures that the poll worker runs after ->runtime_suspend has begun.
> Wait 12 sec after the GPU has begun runtime suspend, then check
> /sys/bus/pci/devices/0000:01:00.0/power/runtime_status. Without this
> series, the status will be stuck at "suspending" and you'll get hung task
> errors in dmesg after a few minutes.
>
> i915, malidp and msm "solved" this issue by not stopping the poll worker
> on runtime suspend. But this results in the GPU bouncing back and forth
> between D0 and D3 continuously. That's a total no-go for GPUs which
> runtime suspend to D3cold since every suspend/resume cycle costs a
> significant amount of time and energy. (i915 and malidp do not seem
> to acquire a runtime PM ref in the ->detect callbacks, which seems
> questionable. msm however does and would also deadlock if it disabled
> the poll worker on runtime suspend. cc += Archit, Liviu, intel-gfx)
>
> Please review. Thanks,
>
> Lukas
>
> Lukas Wunner (5):
> workqueue: Allow retrieval of current task's work struct
> drm: Allow determining if current task is output poll worker
> drm/nouveau: Fix deadlock on runtime suspend
> drm/radeon: Fix deadlock on runtime suspend
> drm/amdgpu: Fix deadlock on runtime suspend
>
> drivers/gpu/drm/amd/amdgpu/amdgpu_connectors.c | 58 +++++++++++++-------
> drivers/gpu/drm/drm_probe_helper.c | 14 +++++
> drivers/gpu/drm/nouveau/nouveau_connector.c | 18 +++++--
> drivers/gpu/drm/radeon/radeon_connectors.c | 74 +++++++++++++++++----
> -----
> include/drm/drm_crtc_helper.h | 1 +
> include/linux/workqueue.h | 1 +
> kernel/workqueue.c | 16 ++++++
> 7 files changed, 132 insertions(+), 50 deletions(-)
>
--
Cheers,
Lyude Paul