Re: framebuffer corruption due to overlapping stp instructions on arm64
From: Andrew Pinski
Date: Fri Aug 03 2018 - 03:11:32 EST
On Thu, Aug 2, 2018 at 12:31 PM Mikulas Patocka <mpatocka@xxxxxxxxxx> wrote:
> I tried to use a PCIe graphics card on the MacchiatoBIN board and I hit a
> strange problem.
> When I use the links browser in graphics mode on the framebuffer, I get
> occasional pixel corruption. Links does memcpy, memset and 4-byte writes
> on the framebuffer - nothing else.
> I found out that the pixel corruption is caused by overlapping unaligned
> stp instructions inside memcpy. In order to avoid branching, the arm64
> memcpy implementation may write the same destination twice with different
> alignment. If I put "dmb sy" between the overlapping stp instructions, the
> pixel corruption goes away.
> This seems like a hardware bug. Is it a known errata? Do you have any
> workarounds for it?
Yes fix Links not to use memcpy on the framebuffer.
It is undefined behavior to use device memory with memcpy.
> I tried AMD card (HD 6350) and NVidia (NVS 285) and both exhibit the same
> corruption. OpenGL doesn't work (it results in artifacts on the AMD card
> and lock-up on the NVidia card), but it's quite expected if even simple
> writing to the framebuffer doesn't work.